run after ball: be motivated by fetch it

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by fetch it 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.37
Plausible(run after ball, be motivated by fetch it)
Evidence: 0.40
¬ Salient(run after ball, be motivated by fetch it)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.40
Salient(run after ball, be motivated by fetch it)
Evidence: 0.97
¬ Typical(run after ball, be motivated by fetch it)
Evidence: 0.28
¬ Remarkable(run after ball, be motivated by fetch it)

Typical implies Plausible

0.19
Rule weight: 0.48
Evidence weight: 0.39
Similarity weight: 1.00
Evidence: 0.37
Plausible(run after ball, be motivated by fetch it)
Evidence: 0.97
¬ Typical(run after ball, be motivated by fetch it)