run after ball: requires see where ball be

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires see where ball be 1.00
requires know where ball be 0.98
requires find ball 0.93
requires look at ball 0.93
requires look where ball land 0.93
be used to get ball 0.92
causes you get close to ball 0.91
causes get ball 0.91
causes get close to ball 0.90
be used to catch up with ball 0.89

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(run after ball, requires see where ball be)
Evidence: 0.87
¬ Salient(run after ball, requires see where ball be)

Similarity expansion

0.83
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.98
Evidence: 0.99
Plausible(run after ball, requires see where ball be)
Evidence: 0.98
¬ Plausible(run after ball, requires know where ball be)
0.79
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.98
Evidence: 0.03
Typical(run after ball, requires see where ball be)
Evidence: 0.05
¬ Typical(run after ball, requires know where ball be)
0.79
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.98
Evidence: 0.94
Remarkable(run after ball, requires see where ball be)
Evidence: 0.94
¬ Remarkable(run after ball, requires know where ball be)
0.79
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.93
Evidence: 0.99
Plausible(run after ball, requires see where ball be)
Evidence: 0.99
¬ Plausible(run after ball, requires find ball)
0.79
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.93
Evidence: 0.99
Plausible(run after ball, requires see where ball be)
Evidence: 0.99
¬ Plausible(run after ball, requires look at ball)
0.79
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.93
Evidence: 0.99
Plausible(run after ball, requires see where ball be)
Evidence: 0.98
¬ Plausible(run after ball, requires look where ball land)
0.78
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.92
Evidence: 0.99
Plausible(run after ball, requires see where ball be)
Evidence: 0.99
¬ Plausible(run after ball, be used to get ball)
0.77
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.99
Plausible(run after ball, requires see where ball be)
Evidence: 0.99
¬ Plausible(run after ball, causes you get close to ball)
0.77
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.99
Plausible(run after ball, requires see where ball be)
Evidence: 0.99
¬ Plausible(run after ball, causes get ball)
0.76
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.90
Evidence: 0.99
Plausible(run after ball, requires see where ball be)
Evidence: 0.98
¬ Plausible(run after ball, causes get close to ball)
0.75
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.93
Evidence: 0.94
Remarkable(run after ball, requires see where ball be)
Evidence: 0.80
¬ Remarkable(run after ball, requires look where ball land)
0.75
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.93
Evidence: 0.94
Remarkable(run after ball, requires see where ball be)
Evidence: 0.89
¬ Remarkable(run after ball, requires find ball)
0.75
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.98
Evidence: 0.87
Salient(run after ball, requires see where ball be)
Evidence: 0.77
¬ Salient(run after ball, requires know where ball be)
0.75
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.93
Evidence: 0.94
Remarkable(run after ball, requires see where ball be)
Evidence: 0.87
¬ Remarkable(run after ball, requires look at ball)
0.75
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.93
Evidence: 0.03
Typical(run after ball, requires see where ball be)
Evidence: 0.06
¬ Typical(run after ball, requires find ball)
0.75
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.03
Typical(run after ball, requires see where ball be)
Evidence: 0.03
¬ Typical(run after ball, causes you get close to ball)
0.75
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.03
Typical(run after ball, requires see where ball be)
Evidence: 0.05
¬ Typical(run after ball, be used to get ball)
0.75
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.93
Evidence: 0.03
Typical(run after ball, requires see where ball be)
Evidence: 0.06
¬ Typical(run after ball, requires look at ball)
0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.94
Remarkable(run after ball, requires see where ball be)
Evidence: 0.91
¬ Remarkable(run after ball, be used to get ball)
0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.91
Evidence: 0.03
Typical(run after ball, requires see where ball be)
Evidence: 0.05
¬ Typical(run after ball, causes get ball)
0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.91
Evidence: 0.94
Remarkable(run after ball, requires see where ball be)
Evidence: 0.91
¬ Remarkable(run after ball, causes get ball)
0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.91
Evidence: 0.94
Remarkable(run after ball, requires see where ball be)
Evidence: 0.95
¬ Remarkable(run after ball, causes you get close to ball)
0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.03
Typical(run after ball, requires see where ball be)
Evidence: 0.05
¬ Typical(run after ball, causes get close to ball)
0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.94
Remarkable(run after ball, requires see where ball be)
Evidence: 0.93
¬ Remarkable(run after ball, causes get close to ball)
0.72
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.93
Evidence: 0.87
Salient(run after ball, requires see where ball be)
Evidence: 0.68
¬ Salient(run after ball, requires look where ball land)
0.72
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.93
Evidence: 0.03
Typical(run after ball, requires see where ball be)
Evidence: 0.09
¬ Typical(run after ball, requires look where ball land)
0.71
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.93
Evidence: 0.87
Salient(run after ball, requires see where ball be)
Evidence: 0.82
¬ Salient(run after ball, requires look at ball)
0.70
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.93
Evidence: 0.87
Salient(run after ball, requires see where ball be)
Evidence: 0.89
¬ Salient(run after ball, requires find ball)
0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.92
Evidence: 0.87
Salient(run after ball, requires see where ball be)
Evidence: 0.91
¬ Salient(run after ball, be used to get ball)
0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.91
Evidence: 0.87
Salient(run after ball, requires see where ball be)
Evidence: 0.88
¬ Salient(run after ball, causes you get close to ball)
0.68
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.91
Evidence: 0.87
Salient(run after ball, requires see where ball be)
Evidence: 0.90
¬ Salient(run after ball, causes get ball)
0.68
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.87
Salient(run after ball, requires see where ball be)
Evidence: 0.87
¬ Salient(run after ball, causes get close to ball)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.87
Salient(run after ball, requires see where ball be)
Evidence: 0.03
¬ Typical(run after ball, requires see where ball be)
Evidence: 0.94
¬ Remarkable(run after ball, requires see where ball be)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Plausible(run after ball, requires see where ball be)
Evidence: 0.03
¬ Typical(run after ball, requires see where ball be)