run after ball: requires try not to trip

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires try not to trip 1.00
requires make sure you do not trip 0.93
causes you may trip 0.90
causes trip 0.87
causes trip and fall 0.84
be motivated by you do not catch it 0.81
be motivated by you would like to get it 0.79
be used to those that do not catch it 0.79
be used to get it 0.78
requires watch where you go 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.77
Plausible(run after ball, requires try not to trip)
Evidence: 0.15
¬ Salient(run after ball, requires try not to trip)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.62
Typical(run after ball, requires try not to trip)
Evidence: 0.05
¬ Typical(run after ball, be motivated by you do not catch it)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.62
Typical(run after ball, requires try not to trip)
Evidence: 0.04
¬ Typical(run after ball, be used to those that do not catch it)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.62
Typical(run after ball, requires try not to trip)
Evidence: 0.04
¬ Typical(run after ball, be used to get it)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.77
Plausible(run after ball, requires try not to trip)
Evidence: 0.51
¬ Plausible(run after ball, causes trip and fall)
0.63
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.90
Evidence: 0.77
Plausible(run after ball, requires try not to trip)
Evidence: 0.76
¬ Plausible(run after ball, causes you may trip)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.77
Plausible(run after ball, requires try not to trip)
Evidence: 0.70
¬ Plausible(run after ball, causes trip)
0.62
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.90
Evidence: 0.62
Typical(run after ball, requires try not to trip)
Evidence: 0.50
¬ Typical(run after ball, causes you may trip)
0.56
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.87
Evidence: 0.62
Typical(run after ball, requires try not to trip)
Evidence: 0.64
¬ Typical(run after ball, causes trip)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.24
Remarkable(run after ball, requires try not to trip)
Evidence: 0.29
¬ Remarkable(run after ball, causes trip and fall)
0.54
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.87
Evidence: 0.24
Remarkable(run after ball, requires try not to trip)
Evidence: 0.35
¬ Remarkable(run after ball, causes trip)
0.54
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.84
Evidence: 0.15
Salient(run after ball, requires try not to trip)
Evidence: 0.30
¬ Salient(run after ball, causes trip and fall)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.77
Plausible(run after ball, requires try not to trip)
Evidence: 0.98
¬ Plausible(run after ball, be motivated by you do not catch it)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.77
Plausible(run after ball, requires try not to trip)
Evidence: 0.99
¬ Plausible(run after ball, be used to those that do not catch it)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.77
Plausible(run after ball, requires try not to trip)
Evidence: 0.99
¬ Plausible(run after ball, be used to get it)
0.48
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.84
Evidence: 0.62
Typical(run after ball, requires try not to trip)
Evidence: 0.89
¬ Typical(run after ball, causes trip and fall)
0.43
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.90
Evidence: 0.24
Remarkable(run after ball, requires try not to trip)
Evidence: 0.57
¬ Remarkable(run after ball, causes you may trip)
0.42
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.90
Evidence: 0.15
Salient(run after ball, requires try not to trip)
Evidence: 0.53
¬ Salient(run after ball, causes you may trip)
0.42
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.87
Evidence: 0.15
Salient(run after ball, requires try not to trip)
Evidence: 0.51
¬ Salient(run after ball, causes trip)
0.22
Rule weight: 0.85
Evidence weight: 0.32
Similarity weight: 0.81
Evidence: 0.15
Salient(run after ball, requires try not to trip)
Evidence: 0.79
¬ Salient(run after ball, be motivated by you do not catch it)
0.20
Rule weight: 0.85
Evidence weight: 0.29
Similarity weight: 0.79
Evidence: 0.24
Remarkable(run after ball, requires try not to trip)
Evidence: 0.93
¬ Remarkable(run after ball, be used to those that do not catch it)
0.19
Rule weight: 0.85
Evidence weight: 0.28
Similarity weight: 0.81
Evidence: 0.24
Remarkable(run after ball, requires try not to trip)
Evidence: 0.95
¬ Remarkable(run after ball, be motivated by you do not catch it)
0.19
Rule weight: 0.85
Evidence weight: 0.29
Similarity weight: 0.78
Evidence: 0.24
Remarkable(run after ball, requires try not to trip)
Evidence: 0.94
¬ Remarkable(run after ball, be used to get it)
0.19
Rule weight: 0.85
Evidence weight: 0.28
Similarity weight: 0.79
Evidence: 0.15
Salient(run after ball, requires try not to trip)
Evidence: 0.85
¬ Salient(run after ball, be used to those that do not catch it)
0.16
Rule weight: 0.85
Evidence weight: 0.24
Similarity weight: 0.78
Evidence: 0.15
Salient(run after ball, requires try not to trip)
Evidence: 0.89
¬ Salient(run after ball, be used to get it)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.15
Salient(run after ball, requires try not to trip)
Evidence: 0.62
¬ Typical(run after ball, requires try not to trip)
Evidence: 0.24
¬ Remarkable(run after ball, requires try not to trip)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.77
Plausible(run after ball, requires try not to trip)
Evidence: 0.62
¬ Typical(run after ball, requires try not to trip)