run errand: be motivated by get them over with

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by get them over with 1.00
be motivated by get do 0.88
be motivated by get some job do 0.85
requires make time for them 0.84
be motivated by get thing do 0.84
requires try to get out of it 0.83
causes me to lose track of time 0.81
causes it get do 0.81
be motivated by you cannot do it here 0.79
requires make time for it 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.89
Plausible(run errand, be motivated by get them over with)
Evidence: 0.63
¬ Salient(run errand, be motivated by get them over with)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.24
Typical(run errand, be motivated by get them over with)
Evidence: 0.08
¬ Typical(run errand, be motivated by get do)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.24
Typical(run errand, be motivated by get them over with)
Evidence: 0.04
¬ Typical(run errand, requires make time for them)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.24
Typical(run errand, be motivated by get them over with)
Evidence: 0.06
¬ Typical(run errand, be motivated by get thing do)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.89
Plausible(run errand, be motivated by get them over with)
Evidence: 0.97
¬ Plausible(run errand, be motivated by get do)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.24
Typical(run errand, be motivated by get them over with)
Evidence: 0.10
¬ Typical(run errand, be motivated by get some job do)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.24
Typical(run errand, be motivated by get them over with)
Evidence: 0.08
¬ Typical(run errand, requires try to get out of it)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.88
Evidence: 0.88
Remarkable(run errand, be motivated by get them over with)
Evidence: 0.95
¬ Remarkable(run errand, be motivated by get do)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.24
Typical(run errand, be motivated by get them over with)
Evidence: 0.04
¬ Typical(run errand, requires make time for it)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.89
Plausible(run errand, be motivated by get them over with)
Evidence: 0.96
¬ Plausible(run errand, be motivated by get some job do)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.63
Salient(run errand, be motivated by get them over with)
Evidence: 0.13
¬ Salient(run errand, be motivated by you cannot do it here)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.89
Plausible(run errand, be motivated by get them over with)
Evidence: 0.99
¬ Plausible(run errand, requires make time for them)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.88
Remarkable(run errand, be motivated by get them over with)
Evidence: 0.94
¬ Remarkable(run errand, be motivated by get some job do)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.24
Typical(run errand, be motivated by get them over with)
Evidence: 0.09
¬ Typical(run errand, causes it get do)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.88
Remarkable(run errand, be motivated by get them over with)
Evidence: 0.45
¬ Remarkable(run errand, be motivated by you cannot do it here)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.89
Plausible(run errand, be motivated by get them over with)
Evidence: 0.98
¬ Plausible(run errand, be motivated by get thing do)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.88
Remarkable(run errand, be motivated by get them over with)
Evidence: 0.95
¬ Remarkable(run errand, requires make time for them)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.89
Plausible(run errand, be motivated by get them over with)
Evidence: 0.98
¬ Plausible(run errand, requires try to get out of it)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.88
Remarkable(run errand, be motivated by get them over with)
Evidence: 0.95
¬ Remarkable(run errand, be motivated by get thing do)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.88
Remarkable(run errand, be motivated by get them over with)
Evidence: 0.93
¬ Remarkable(run errand, requires try to get out of it)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.88
Remarkable(run errand, be motivated by get them over with)
Evidence: 0.81
¬ Remarkable(run errand, causes me to lose track of time)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.89
Plausible(run errand, be motivated by get them over with)
Evidence: 0.91
¬ Plausible(run errand, causes me to lose track of time)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.89
Plausible(run errand, be motivated by get them over with)
Evidence: 0.97
¬ Plausible(run errand, causes it get do)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.63
Salient(run errand, be motivated by get them over with)
Evidence: 0.30
¬ Salient(run errand, causes me to lose track of time)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.88
Remarkable(run errand, be motivated by get them over with)
Evidence: 0.92
¬ Remarkable(run errand, causes it get do)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.89
Plausible(run errand, be motivated by get them over with)
Evidence: 0.95
¬ Plausible(run errand, be motivated by you cannot do it here)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.89
Plausible(run errand, be motivated by get them over with)
Evidence: 0.99
¬ Plausible(run errand, requires make time for it)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.88
Remarkable(run errand, be motivated by get them over with)
Evidence: 0.94
¬ Remarkable(run errand, requires make time for it)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.63
Salient(run errand, be motivated by get them over with)
Evidence: 0.52
¬ Salient(run errand, causes it get do)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.24
Typical(run errand, be motivated by get them over with)
Evidence: 0.25
¬ Typical(run errand, causes me to lose track of time)
0.55
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.88
Evidence: 0.63
Salient(run errand, be motivated by get them over with)
Evidence: 0.72
¬ Salient(run errand, be motivated by get do)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.24
Typical(run errand, be motivated by get them over with)
Evidence: 0.26
¬ Typical(run errand, be motivated by you cannot do it here)
0.54
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.85
Evidence: 0.63
Salient(run errand, be motivated by get them over with)
Evidence: 0.70
¬ Salient(run errand, be motivated by get some job do)
0.52
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.83
Evidence: 0.63
Salient(run errand, be motivated by get them over with)
Evidence: 0.72
¬ Salient(run errand, requires try to get out of it)
0.52
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.84
Evidence: 0.63
Salient(run errand, be motivated by get them over with)
Evidence: 0.75
¬ Salient(run errand, be motivated by get thing do)
0.50
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.84
Evidence: 0.63
Salient(run errand, be motivated by get them over with)
Evidence: 0.85
¬ Salient(run errand, requires make time for them)
0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.79
Evidence: 0.63
Salient(run errand, be motivated by get them over with)
Evidence: 0.85
¬ Salient(run errand, requires make time for it)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.63
Salient(run errand, be motivated by get them over with)
Evidence: 0.24
¬ Typical(run errand, be motivated by get them over with)
Evidence: 0.88
¬ Remarkable(run errand, be motivated by get them over with)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.89
Plausible(run errand, be motivated by get them over with)
Evidence: 0.24
¬ Typical(run errand, be motivated by get them over with)