sailor: get scurvy

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents man
Weight: 0.65
, navy
Weight: 0.55
, vessel
Weight: 0.51
, marine
Weight: 0.51
Siblings whaler
Weight: 0.38
, old man
Weight: 0.36
, young man
Weight: 0.35

Related properties

Property Similarity
get scurvy 1.00
suffer from scurvy 0.95
were scurvy victims 0.93

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.30
Plausible(sailor, get scurvy)
Evidence: 0.21
¬ Salient(sailor, get scurvy)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.93
Evidence: 0.17
Remarkable(sailor, get scurvy)
Evidence: 0.04
¬ Remarkable(sailor, were scurvy victims)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.93
Evidence: 0.21
Salient(sailor, get scurvy)
Evidence: 0.04
¬ Salient(sailor, were scurvy victims)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.93
Evidence: 0.30
Plausible(sailor, get scurvy)
Evidence: 0.05
¬ Plausible(sailor, were scurvy victims)
0.74
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.95
Evidence: 0.17
Remarkable(sailor, get scurvy)
Evidence: 0.10
¬ Remarkable(sailor, suffer from scurvy)
0.73
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.95
Evidence: 0.21
Salient(sailor, get scurvy)
Evidence: 0.13
¬ Salient(sailor, suffer from scurvy)
0.72
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.95
Evidence: 0.30
Plausible(sailor, get scurvy)
Evidence: 0.16
¬ Plausible(sailor, suffer from scurvy)
0.69
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.93
Evidence: 0.55
Typical(sailor, get scurvy)
Evidence: 0.27
¬ Typical(sailor, were scurvy victims)
0.64
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.95
Evidence: 0.55
Typical(sailor, get scurvy)
Evidence: 0.46
¬ Typical(sailor, suffer from scurvy)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.21
Salient(sailor, get scurvy)
Evidence: 0.55
¬ Typical(sailor, get scurvy)
Evidence: 0.17
¬ Remarkable(sailor, get scurvy)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.30
Plausible(sailor, get scurvy)
Evidence: 0.55
¬ Typical(sailor, get scurvy)