samurai: fight ninja

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents film
Weight: 0.64
, warrior
Weight: 0.62
, object
Weight: 0.48
, title
Weight: 0.47
, word
Weight: 0.46
Siblings knight
Weight: 0.34
, ninja
Weight: 0.34
, gladiator
Weight: 0.33
, vampire
Weight: 0.33
, zombie
Weight: 0.33

Related properties

Property Similarity
fight ninja 1.00
be used to fight good fight 0.78
fight battle 0.77
be used to kill dragon 0.77
battle enemy 0.75
be undead 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.48
Rule weight: 0.66
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.74
Plausible(warrior, fight battle)
Evidence: 0.21
¬ Typical(samurai, fight ninja)
0.43
Rule weight: 0.66
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.35
Plausible(warrior, battle enemy)
Evidence: 0.21
¬ Typical(samurai, fight ninja)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.59
Plausible(samurai, fight ninja)
Evidence: 0.35
¬ Plausible(warrior, battle enemy)
0.05
Rule weight: 0.09
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.59
Plausible(samurai, fight ninja)
Evidence: 0.74
¬ Plausible(warrior, fight battle)

Remarkability exclusitivity betweem a parent and a child

0.26
Rule weight: 0.58
Evidence weight: 0.60
Similarity weight: 0.75
Evidence: 0.85
¬ Remarkable(samurai, fight ninja)
Evidence: 0.48
¬ Remarkable(warrior, battle enemy)
0.19
Rule weight: 0.58
Evidence weight: 0.43
Similarity weight: 0.77
Evidence: 0.85
¬ Remarkable(samurai, fight ninja)
Evidence: 0.68
¬ Remarkable(warrior, fight battle)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.85
¬ Remarkable(samurai, fight ninja)
Evidence: 0.07
¬ Remarkable(knight, be used to kill dragon)
0.06
Rule weight: 0.13
Evidence weight: 0.60
Similarity weight: 0.78
Evidence: 0.85
¬ Remarkable(samurai, fight ninja)
Evidence: 0.48
¬ Remarkable(knight, be used to fight good fight)
0.04
Rule weight: 0.13
Evidence weight: 0.42
Similarity weight: 0.75
Evidence: 0.85
¬ Remarkable(samurai, fight ninja)
Evidence: 0.68
¬ Remarkable(vampire, be undead)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.74
Plausible(warrior, fight battle)
Evidence: 0.85
Remarkable(samurai, fight ninja)
Evidence: 0.59
¬ Plausible(samurai, fight ninja)
0.30
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.35
Plausible(warrior, battle enemy)
Evidence: 0.85
Remarkable(samurai, fight ninja)
Evidence: 0.59
¬ Plausible(samurai, fight ninja)

Remarkability from sibling implausibility

0.46
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.59
Plausible(samurai, fight ninja)
Evidence: 0.48
Remarkable(knight, be used to fight good fight)
Evidence: 0.07
¬ Plausible(knight, be used to fight good fight)
0.45
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.59
Plausible(samurai, fight ninja)
Evidence: 0.68
Remarkable(vampire, be undead)
Evidence: 0.04
¬ Plausible(vampire, be undead)
0.38
Rule weight: 0.60
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.59
Plausible(samurai, fight ninja)
Evidence: 0.07
Remarkable(knight, be used to kill dragon)
Evidence: 0.49
¬ Plausible(knight, be used to kill dragon)

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.59
Plausible(samurai, fight ninja)
Evidence: 0.87
¬ Salient(samurai, fight ninja)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.87
Salient(samurai, fight ninja)
Evidence: 0.21
¬ Typical(samurai, fight ninja)
Evidence: 0.85
¬ Remarkable(samurai, fight ninja)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.59
Plausible(samurai, fight ninja)
Evidence: 0.21
¬ Typical(samurai, fight ninja)

Typicality and Rermarkability incompatibility between a parent and a child

0.29
Rule weight: 0.51
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.85
¬ Remarkable(samurai, fight ninja)
Evidence: 0.30
¬ Typical(warrior, fight battle)
0.17
Rule weight: 0.51
Evidence weight: 0.43
Similarity weight: 0.75
Evidence: 0.85
¬ Remarkable(samurai, fight ninja)
Evidence: 0.67
¬ Typical(warrior, battle enemy)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.67
Similarity weight: 0.75
Evidence: 0.85
¬ Remarkable(samurai, fight ninja)
Evidence: 0.39
¬ Typical(vampire, be undead)
0.05
Rule weight: 0.14
Evidence weight: 0.44
Similarity weight: 0.78
Evidence: 0.85
¬ Remarkable(samurai, fight ninja)
Evidence: 0.66
¬ Typical(knight, be used to fight good fight)
0.02
Rule weight: 0.14
Evidence weight: 0.22
Similarity weight: 0.77
Evidence: 0.85
¬ Remarkable(samurai, fight ninja)
Evidence: 0.93
¬ Typical(knight, be used to kill dragon)

Typicality inheritance from parent to child

0.29
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.21
Typical(samurai, fight ninja)
Evidence: 0.30
¬ Typical(warrior, fight battle)
0.17
Rule weight: 0.48
Evidence weight: 0.47
Similarity weight: 0.75
Evidence: 0.21
Typical(samurai, fight ninja)
Evidence: 0.67
¬ Typical(warrior, battle enemy)