sand: turn into glass

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents surface
Weight: 0.65
, hazard
Weight: 0.61
, raw material
Weight: 0.60
, soil
Weight: 0.60
, material
Weight: 0.59
Siblings asphalt
Weight: 0.35
, salt water
Weight: 0.34
, gravel
Weight: 0.34
, clay
Weight: 0.34
, iron ore
Weight: 0.34

Related properties

Property Similarity
turn into glass 1.00
make glass 0.91
turns to glass 0.89
become glass 0.89
be from filter going into pool 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.01
Plausible(sand, turn into glass)
Evidence: 0.01
¬ Salient(sand, turn into glass)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.01
Salient(sand, turn into glass)
Evidence: 0.01
¬ Salient(sand, make glass)
0.76
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.01
Plausible(sand, turn into glass)
Evidence: 0.02
¬ Plausible(sand, make glass)
0.76
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.91
Evidence: 0.01
Remarkable(sand, turn into glass)
Evidence: 0.02
¬ Remarkable(sand, make glass)
0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.01
Salient(sand, turn into glass)
Evidence: 0.01
¬ Salient(sand, become glass)
0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.01
Plausible(sand, turn into glass)
Evidence: 0.01
¬ Plausible(sand, become glass)
0.74
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.01
Remarkable(sand, turn into glass)
Evidence: 0.02
¬ Remarkable(sand, become glass)
0.66
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.91
Evidence: 0.18
Typical(sand, turn into glass)
Evidence: 0.19
¬ Typical(sand, make glass)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.89
Evidence: 0.18
Typical(sand, turn into glass)
Evidence: 0.18
¬ Typical(sand, become glass)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.01
Salient(sand, turn into glass)
Evidence: 0.18
¬ Typical(sand, turn into glass)
Evidence: 0.01
¬ Remarkable(sand, turn into glass)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.01
Plausible(sand, turn into glass)
Evidence: 0.18
¬ Typical(sand, turn into glass)