saw: get stuck

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents film
Weight: 0.61
, movie
Weight: 0.60
, thing
Weight: 0.57
, horror movie
Weight: 0.56
Siblings table saw
Weight: 0.71
, circular saw
Weight: 0.63
, chain saw
Weight: 0.34
, thought
Weight: 0.33

Related properties

Property Similarity
get stuck 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.12
Rule weight: 0.13
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.32
¬ Remarkable(saw, get stuck)
Evidence: 0.33
¬ Remarkable(thought, get stuck)
0.12
Rule weight: 0.13
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.32
¬ Remarkable(saw, get stuck)
Evidence: 0.37
¬ Remarkable(circular saw, get stuck)

Remarkability from sibling implausibility

0.51
Rule weight: 0.60
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.43
Plausible(saw, get stuck)
Evidence: 0.33
Remarkable(thought, get stuck)
Evidence: 0.41
¬ Plausible(thought, get stuck)
0.47
Rule weight: 0.60
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.43
Plausible(saw, get stuck)
Evidence: 0.37
Remarkable(circular saw, get stuck)
Evidence: 0.61
¬ Plausible(circular saw, get stuck)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.43
Plausible(saw, get stuck)
Evidence: 0.35
¬ Salient(saw, get stuck)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.35
Salient(saw, get stuck)
Evidence: 0.58
¬ Typical(saw, get stuck)
Evidence: 0.32
¬ Remarkable(saw, get stuck)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.43
Plausible(saw, get stuck)
Evidence: 0.58
¬ Typical(saw, get stuck)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.32
¬ Remarkable(saw, get stuck)
Evidence: 0.55
¬ Typical(thought, get stuck)
0.10
Rule weight: 0.14
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.32
¬ Remarkable(saw, get stuck)
Evidence: 0.74
¬ Typical(circular saw, get stuck)