score homer: causes run to score

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes run to score 1.00
be used to make run 0.80
causes you win game 0.80
be motivated by win game 0.79
be used to win game 0.79
causes you win big game 0.79
causes win 0.78
causes help your team win game 0.77
causes team to win 0.77
be motivated by your team to win game 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.98
Plausible(score homer, causes run to score)
Evidence: 0.79
¬ Salient(score homer, causes run to score)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.98
Plausible(score homer, causes run to score)
Evidence: 0.95
¬ Plausible(score homer, be used to make run)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.98
Plausible(score homer, causes run to score)
Evidence: 0.97
¬ Plausible(score homer, causes you win game)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.98
Plausible(score homer, causes run to score)
Evidence: 0.95
¬ Plausible(score homer, be motivated by win game)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.98
Plausible(score homer, causes run to score)
Evidence: 0.94
¬ Plausible(score homer, causes you win big game)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.98
Plausible(score homer, causes run to score)
Evidence: 0.98
¬ Plausible(score homer, be used to win game)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.98
Plausible(score homer, causes run to score)
Evidence: 0.89
¬ Plausible(score homer, causes win)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.08
Typical(score homer, causes run to score)
Evidence: 0.06
¬ Typical(score homer, causes you win game)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.98
Plausible(score homer, causes run to score)
Evidence: 0.95
¬ Plausible(score homer, causes help your team win game)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.98
Plausible(score homer, causes run to score)
Evidence: 0.86
¬ Plausible(score homer, causes team to win)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.98
Plausible(score homer, causes run to score)
Evidence: 0.94
¬ Plausible(score homer, be motivated by your team to win game)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.80
Remarkable(score homer, causes run to score)
Evidence: 0.35
¬ Remarkable(score homer, be used to make run)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.08
Typical(score homer, causes run to score)
Evidence: 0.05
¬ Typical(score homer, be used to win game)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.08
Typical(score homer, causes run to score)
Evidence: 0.07
¬ Typical(score homer, causes you win big game)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.08
Typical(score homer, causes run to score)
Evidence: 0.07
¬ Typical(score homer, causes help your team win game)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.08
Typical(score homer, causes run to score)
Evidence: 0.09
¬ Typical(score homer, be motivated by win game)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.08
Typical(score homer, causes run to score)
Evidence: 0.08
¬ Typical(score homer, be motivated by your team to win game)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.79
Salient(score homer, causes run to score)
Evidence: 0.62
¬ Salient(score homer, causes you win big game)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.79
Salient(score homer, causes run to score)
Evidence: 0.74
¬ Salient(score homer, be used to make run)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.79
Salient(score homer, causes run to score)
Evidence: 0.57
¬ Salient(score homer, be motivated by your team to win game)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.79
Salient(score homer, causes run to score)
Evidence: 0.74
¬ Salient(score homer, causes you win game)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.79
Salient(score homer, causes run to score)
Evidence: 0.67
¬ Salient(score homer, be motivated by win game)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.79
Salient(score homer, causes run to score)
Evidence: 0.62
¬ Salient(score homer, causes help your team win game)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.08
Typical(score homer, causes run to score)
Evidence: 0.18
¬ Typical(score homer, be used to make run)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.79
Salient(score homer, causes run to score)
Evidence: 0.61
¬ Salient(score homer, causes team to win)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.79
Salient(score homer, causes run to score)
Evidence: 0.69
¬ Salient(score homer, causes win)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.80
Remarkable(score homer, causes run to score)
Evidence: 0.83
¬ Remarkable(score homer, causes win)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.79
Salient(score homer, causes run to score)
Evidence: 0.80
¬ Salient(score homer, be used to win game)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.80
Remarkable(score homer, causes run to score)
Evidence: 0.96
¬ Remarkable(score homer, causes you win game)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.08
Typical(score homer, causes run to score)
Evidence: 0.19
¬ Typical(score homer, causes win)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.80
Remarkable(score homer, causes run to score)
Evidence: 0.93
¬ Remarkable(score homer, be motivated by win game)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.80
Remarkable(score homer, causes run to score)
Evidence: 0.93
¬ Remarkable(score homer, be used to win game)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.08
Typical(score homer, causes run to score)
Evidence: 0.19
¬ Typical(score homer, causes team to win)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.80
Remarkable(score homer, causes run to score)
Evidence: 0.96
¬ Remarkable(score homer, causes you win big game)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.80
Remarkable(score homer, causes run to score)
Evidence: 0.91
¬ Remarkable(score homer, causes team to win)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.80
Remarkable(score homer, causes run to score)
Evidence: 0.95
¬ Remarkable(score homer, causes help your team win game)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.80
Remarkable(score homer, causes run to score)
Evidence: 0.95
¬ Remarkable(score homer, be motivated by your team to win game)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.79
Salient(score homer, causes run to score)
Evidence: 0.08
¬ Typical(score homer, causes run to score)
Evidence: 0.80
¬ Remarkable(score homer, causes run to score)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.98
Plausible(score homer, causes run to score)
Evidence: 0.08
¬ Typical(score homer, causes run to score)