score homer: requires go to arcade

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires go to arcade 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.53
Plausible(score homer, requires go to arcade)
Evidence: 0.00
¬ Salient(score homer, requires go to arcade)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.00
Salient(score homer, requires go to arcade)
Evidence: 0.99
¬ Typical(score homer, requires go to arcade)
Evidence: 0.00
¬ Remarkable(score homer, requires go to arcade)

Typical implies Plausible

0.26
Rule weight: 0.48
Evidence weight: 0.53
Similarity weight: 1.00
Evidence: 0.53
Plausible(score homer, requires go to arcade)
Evidence: 0.99
¬ Typical(score homer, requires go to arcade)