score: be changed exactly

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents event
Weight: 0.60
, factor
Weight: 0.59
, bonus
Weight: 0.59
, time
Weight: 0.58
Siblings birdie
Weight: 0.56
, percentile
Weight: 0.46
, bogey
Weight: 0.38
, spaghetti western
Weight: 0.35
, win
Weight: 0.33

Related properties

Property Similarity
be changed exactly 1.00
be changed 0.92
is different 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.09
Plausible(score, be changed exactly)
Evidence: 0.11
¬ Salient(score, be changed exactly)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.11
Salient(score, be changed exactly)
Evidence: 0.26
¬ Typical(score, be changed exactly)
Evidence: 0.15
¬ Remarkable(score, be changed exactly)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.09
Plausible(score, be changed exactly)
Evidence: 0.26
¬ Typical(score, be changed exactly)