screen: be bad for concussions

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents display
Weight: 0.62
, graphic
Weight: 0.62
, feature
Weight: 0.61
, item
Weight: 0.60
Siblings table
Weight: 0.62
, monitor
Weight: 0.60
, retina
Weight: 0.54
, touchpad
Weight: 0.52
, blowjob
Weight: 0.49

Related properties

Property Similarity
be bad for concussions 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.65
Plausible(screen, be bad for concussions)
Evidence: 0.17
¬ Salient(screen, be bad for concussions)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.17
Salient(screen, be bad for concussions)
Evidence: 0.54
¬ Typical(screen, be bad for concussions)
Evidence: 0.09
¬ Remarkable(screen, be bad for concussions)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.65
Plausible(screen, be bad for concussions)
Evidence: 0.54
¬ Typical(screen, be bad for concussions)