sears: lose money

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents department store
Weight: 0.65
, store
Weight: 0.61
, merchant
Weight: 0.60
, hardware store
Weight: 0.60
, company
Weight: 0.59
Siblings grocery store
Weight: 0.33
, convenience store
Weight: 0.32
, clothing store
Weight: 0.31
, macromedia
Weight: 0.31

Related properties

Property Similarity
lose money 1.00
give cash 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.62
Plausible(sears, lose money)
Evidence: 0.51
¬ Salient(sears, lose money)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.82
Typical(sears, lose money)
Evidence: 0.38
¬ Typical(sears, give cash)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.62
Plausible(sears, lose money)
Evidence: 0.27
¬ Plausible(sears, give cash)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.51
Salient(sears, lose money)
Evidence: 0.27
¬ Salient(sears, give cash)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.29
Remarkable(sears, lose money)
Evidence: 0.34
¬ Remarkable(sears, give cash)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.51
Salient(sears, lose money)
Evidence: 0.82
¬ Typical(sears, lose money)
Evidence: 0.29
¬ Remarkable(sears, lose money)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.62
Plausible(sears, lose money)
Evidence: 0.82
¬ Typical(sears, lose money)