see excite story: be used to get lose in fantasy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to get lose in fantasy 1.00
requires go to play or movie 0.77
requires you to have fun 0.76
requires pick out good video 0.76
causes you want to see it again 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.66
Plausible(see excite story, be used to get lose in fantasy)
Evidence: 0.02
¬ Salient(see excite story, be used to get lose in fantasy)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.93
Typical(see excite story, be used to get lose in fantasy)
Evidence: 0.13
¬ Typical(see excite story, requires you to have fun)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.93
Typical(see excite story, be used to get lose in fantasy)
Evidence: 0.37
¬ Typical(see excite story, requires go to play or movie)
0.63
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.93
Typical(see excite story, be used to get lose in fantasy)
Evidence: 0.14
¬ Typical(see excite story, causes you want to see it again)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.93
Typical(see excite story, be used to get lose in fantasy)
Evidence: 0.62
¬ Typical(see excite story, requires pick out good video)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.02
Salient(see excite story, be used to get lose in fantasy)
Evidence: 0.15
¬ Salient(see excite story, requires go to play or movie)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.66
Plausible(see excite story, be used to get lose in fantasy)
Evidence: 0.61
¬ Plausible(see excite story, requires pick out good video)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.66
Plausible(see excite story, be used to get lose in fantasy)
Evidence: 0.82
¬ Plausible(see excite story, requires go to play or movie)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.76
Evidence: 0.66
Plausible(see excite story, be used to get lose in fantasy)
Evidence: 0.93
¬ Plausible(see excite story, requires you to have fun)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.75
Evidence: 0.66
Plausible(see excite story, be used to get lose in fantasy)
Evidence: 0.93
¬ Plausible(see excite story, causes you want to see it again)
0.37
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.76
Evidence: 0.02
Salient(see excite story, be used to get lose in fantasy)
Evidence: 0.44
¬ Salient(see excite story, requires pick out good video)
0.27
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.76
Evidence: 0.03
Remarkable(see excite story, be used to get lose in fantasy)
Evidence: 0.60
¬ Remarkable(see excite story, requires pick out good video)
0.25
Rule weight: 0.85
Evidence weight: 0.38
Similarity weight: 0.77
Evidence: 0.03
Remarkable(see excite story, be used to get lose in fantasy)
Evidence: 0.64
¬ Remarkable(see excite story, requires go to play or movie)
0.19
Rule weight: 0.85
Evidence weight: 0.30
Similarity weight: 0.75
Evidence: 0.02
Salient(see excite story, be used to get lose in fantasy)
Evidence: 0.72
¬ Salient(see excite story, causes you want to see it again)
0.19
Rule weight: 0.85
Evidence weight: 0.29
Similarity weight: 0.76
Evidence: 0.02
Salient(see excite story, be used to get lose in fantasy)
Evidence: 0.73
¬ Salient(see excite story, requires you to have fun)
0.11
Rule weight: 0.85
Evidence weight: 0.17
Similarity weight: 0.75
Evidence: 0.03
Remarkable(see excite story, be used to get lose in fantasy)
Evidence: 0.86
¬ Remarkable(see excite story, causes you want to see it again)
0.10
Rule weight: 0.85
Evidence weight: 0.15
Similarity weight: 0.76
Evidence: 0.03
Remarkable(see excite story, be used to get lose in fantasy)
Evidence: 0.88
¬ Remarkable(see excite story, requires you to have fun)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.02
Salient(see excite story, be used to get lose in fantasy)
Evidence: 0.93
¬ Typical(see excite story, be used to get lose in fantasy)
Evidence: 0.03
¬ Remarkable(see excite story, be used to get lose in fantasy)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.66
Plausible(see excite story, be used to get lose in fantasy)
Evidence: 0.93
¬ Typical(see excite story, be used to get lose in fantasy)