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see movie
:
be used to enjoyment
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to enjoyment
1.00
be used to pleasure
0.80
causes pleasure
0.78
be motivated by enjoy performance
0.76
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.26
Rule weight:
0.28
Evidence weight:
0.92
Similarity weight:
1.00
Evidence:
0.89
Plausible(
see movie
,
be used to enjoyment
)
⋁
Evidence:
0.72
¬ Salient(
see movie
,
be used to enjoyment
)
Similarity expansion
0.62
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.80
Evidence:
0.89
Plausible(
see movie
,
be used to enjoyment
)
⋁
Evidence:
0.83
¬ Plausible(
see movie
,
be used to pleasure
)
0.61
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.78
Evidence:
0.89
Plausible(
see movie
,
be used to enjoyment
)
⋁
Evidence:
0.77
¬ Plausible(
see movie
,
causes pleasure
)
0.60
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.76
Evidence:
0.89
Plausible(
see movie
,
be used to enjoyment
)
⋁
Evidence:
0.60
¬ Plausible(
see movie
,
be motivated by enjoy performance
)
0.56
Rule weight:
0.85
Evidence weight:
0.86
Similarity weight:
0.76
Evidence:
0.72
Salient(
see movie
,
be used to enjoyment
)
⋁
Evidence:
0.49
¬ Salient(
see movie
,
be motivated by enjoy performance
)
0.56
Rule weight:
0.85
Evidence weight:
0.82
Similarity weight:
0.80
Evidence:
0.72
Salient(
see movie
,
be used to enjoyment
)
⋁
Evidence:
0.64
¬ Salient(
see movie
,
be used to pleasure
)
0.56
Rule weight:
0.85
Evidence weight:
0.84
Similarity weight:
0.78
Evidence:
0.72
Salient(
see movie
,
be used to enjoyment
)
⋁
Evidence:
0.59
¬ Salient(
see movie
,
causes pleasure
)
0.53
Rule weight:
0.85
Evidence weight:
0.79
Similarity weight:
0.80
Evidence:
0.39
Remarkable(
see movie
,
be used to enjoyment
)
⋁
Evidence:
0.35
¬ Remarkable(
see movie
,
be used to pleasure
)
0.50
Rule weight:
0.85
Evidence weight:
0.76
Similarity weight:
0.78
Evidence:
0.39
Remarkable(
see movie
,
be used to enjoyment
)
⋁
Evidence:
0.40
¬ Remarkable(
see movie
,
causes pleasure
)
0.48
Rule weight:
0.85
Evidence weight:
0.74
Similarity weight:
0.76
Evidence:
0.39
Remarkable(
see movie
,
be used to enjoyment
)
⋁
Evidence:
0.42
¬ Remarkable(
see movie
,
be motivated by enjoy performance
)
0.48
Rule weight:
0.85
Evidence weight:
0.71
Similarity weight:
0.80
Evidence:
0.31
Typical(
see movie
,
be used to enjoyment
)
⋁
Evidence:
0.42
¬ Typical(
see movie
,
be used to pleasure
)
0.44
Rule weight:
0.85
Evidence weight:
0.65
Similarity weight:
0.78
Evidence:
0.31
Typical(
see movie
,
be used to enjoyment
)
⋁
Evidence:
0.50
¬ Typical(
see movie
,
causes pleasure
)
0.33
Rule weight:
0.85
Evidence weight:
0.51
Similarity weight:
0.76
Evidence:
0.31
Typical(
see movie
,
be used to enjoyment
)
⋁
Evidence:
0.71
¬ Typical(
see movie
,
be motivated by enjoy performance
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.97
Similarity weight:
1.00
Evidence:
0.72
Salient(
see movie
,
be used to enjoyment
)
⋁
Evidence:
0.31
¬ Typical(
see movie
,
be used to enjoyment
)
⋁
Evidence:
0.39
¬ Remarkable(
see movie
,
be used to enjoyment
)
Typical implies Plausible
0.46
Rule weight:
0.48
Evidence weight:
0.97
Similarity weight:
1.00
Evidence:
0.89
Plausible(
see movie
,
be used to enjoyment
)
⋁
Evidence:
0.31
¬ Typical(
see movie
,
be used to enjoyment
)