see old thing: be motivated by refresh your memory

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by refresh your memory 1.00
causes new memory 0.87
be used to memory 0.87
causes have memory 0.86
be motivated by they hold good memory 0.86
causes memory 0.85
be used to bring back memory 0.85
causes painful memory 0.82
be motivated by have fond memory 0.81
causes revive memory good and bad 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.81
Plausible(see old thing, be motivated by refresh your memory)
Evidence: 0.53
¬ Salient(see old thing, be motivated by refresh your memory)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.53
Salient(see old thing, be motivated by refresh your memory)
Evidence: 0.05
¬ Salient(see old thing, causes new memory)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.69
Remarkable(see old thing, be motivated by refresh your memory)
Evidence: 0.13
¬ Remarkable(see old thing, causes new memory)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.81
Plausible(see old thing, be motivated by refresh your memory)
Evidence: 0.60
¬ Plausible(see old thing, causes new memory)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.81
Plausible(see old thing, be motivated by refresh your memory)
Evidence: 0.74
¬ Plausible(see old thing, be used to memory)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.81
Plausible(see old thing, be motivated by refresh your memory)
Evidence: 0.72
¬ Plausible(see old thing, causes memory)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.81
Plausible(see old thing, be motivated by refresh your memory)
Evidence: 0.76
¬ Plausible(see old thing, causes have memory)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.81
Plausible(see old thing, be motivated by refresh your memory)
Evidence: 0.76
¬ Plausible(see old thing, be used to bring back memory)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.81
Plausible(see old thing, be motivated by refresh your memory)
Evidence: 0.84
¬ Plausible(see old thing, be motivated by they hold good memory)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.86
Evidence: 0.35
Typical(see old thing, be motivated by refresh your memory)
Evidence: 0.25
¬ Typical(see old thing, be motivated by they hold good memory)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.81
Plausible(see old thing, be motivated by refresh your memory)
Evidence: 0.73
¬ Plausible(see old thing, causes painful memory)
0.60
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.87
Evidence: 0.69
Remarkable(see old thing, be motivated by refresh your memory)
Evidence: 0.63
¬ Remarkable(see old thing, be used to memory)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.53
Salient(see old thing, be motivated by refresh your memory)
Evidence: 0.28
¬ Salient(see old thing, causes revive memory good and bad)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.81
Plausible(see old thing, be motivated by refresh your memory)
Evidence: 0.69
¬ Plausible(see old thing, causes revive memory good and bad)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.81
Plausible(see old thing, be motivated by refresh your memory)
Evidence: 0.77
¬ Plausible(see old thing, be motivated by have fond memory)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.86
Evidence: 0.53
Salient(see old thing, be motivated by refresh your memory)
Evidence: 0.46
¬ Salient(see old thing, be motivated by they hold good memory)
0.57
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.86
Evidence: 0.35
Typical(see old thing, be motivated by refresh your memory)
Evidence: 0.33
¬ Typical(see old thing, causes have memory)
0.57
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.87
Evidence: 0.53
Salient(see old thing, be motivated by refresh your memory)
Evidence: 0.50
¬ Salient(see old thing, be used to memory)
0.57
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.85
Evidence: 0.53
Salient(see old thing, be motivated by refresh your memory)
Evidence: 0.47
¬ Salient(see old thing, be used to bring back memory)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.69
Remarkable(see old thing, be motivated by refresh your memory)
Evidence: 0.59
¬ Remarkable(see old thing, causes revive memory good and bad)
0.56
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.85
Evidence: 0.69
Remarkable(see old thing, be motivated by refresh your memory)
Evidence: 0.75
¬ Remarkable(see old thing, causes memory)
0.55
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.85
Evidence: 0.35
Typical(see old thing, be motivated by refresh your memory)
Evidence: 0.36
¬ Typical(see old thing, be used to bring back memory)
0.55
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.86
Evidence: 0.69
Remarkable(see old thing, be motivated by refresh your memory)
Evidence: 0.81
¬ Remarkable(see old thing, causes have memory)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.35
Typical(see old thing, be motivated by refresh your memory)
Evidence: 0.31
¬ Typical(see old thing, be motivated by have fond memory)
0.54
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.85
Evidence: 0.69
Remarkable(see old thing, be motivated by refresh your memory)
Evidence: 0.81
¬ Remarkable(see old thing, be used to bring back memory)
0.54
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.87
Evidence: 0.35
Typical(see old thing, be motivated by refresh your memory)
Evidence: 0.41
¬ Typical(see old thing, be used to memory)
0.54
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.85
Evidence: 0.35
Typical(see old thing, be motivated by refresh your memory)
Evidence: 0.40
¬ Typical(see old thing, causes memory)
0.53
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.86
Evidence: 0.69
Remarkable(see old thing, be motivated by refresh your memory)
Evidence: 0.87
¬ Remarkable(see old thing, be motivated by they hold good memory)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.82
Evidence: 0.69
Remarkable(see old thing, be motivated by refresh your memory)
Evidence: 0.76
¬ Remarkable(see old thing, causes painful memory)
0.53
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.85
Evidence: 0.53
Salient(see old thing, be motivated by refresh your memory)
Evidence: 0.58
¬ Salient(see old thing, causes memory)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.82
Evidence: 0.53
Salient(see old thing, be motivated by refresh your memory)
Evidence: 0.51
¬ Salient(see old thing, causes painful memory)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.53
Salient(see old thing, be motivated by refresh your memory)
Evidence: 0.51
¬ Salient(see old thing, be motivated by have fond memory)
0.52
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.86
Evidence: 0.53
Salient(see old thing, be motivated by refresh your memory)
Evidence: 0.62
¬ Salient(see old thing, causes have memory)
0.51
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.69
Remarkable(see old thing, be motivated by refresh your memory)
Evidence: 0.87
¬ Remarkable(see old thing, be motivated by have fond memory)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.82
Evidence: 0.35
Typical(see old thing, be motivated by refresh your memory)
Evidence: 0.42
¬ Typical(see old thing, causes painful memory)
0.45
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.80
Evidence: 0.35
Typical(see old thing, be motivated by refresh your memory)
Evidence: 0.53
¬ Typical(see old thing, causes revive memory good and bad)
0.35
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.87
Evidence: 0.35
Typical(see old thing, be motivated by refresh your memory)
Evidence: 0.81
¬ Typical(see old thing, causes new memory)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.53
Salient(see old thing, be motivated by refresh your memory)
Evidence: 0.35
¬ Typical(see old thing, be motivated by refresh your memory)
Evidence: 0.69
¬ Remarkable(see old thing, be motivated by refresh your memory)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.81
Plausible(see old thing, be motivated by refresh your memory)
Evidence: 0.35
¬ Typical(see old thing, be motivated by refresh your memory)