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see person play game
:
be motivated by relive past glory
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be motivated by relive past glory
1.00
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.21
Rule weight:
0.28
Evidence weight:
0.76
Similarity weight:
1.00
Evidence:
0.41
Plausible(
see person play game
,
be motivated by relive past glory
)
⋁
Evidence:
0.42
¬ Salient(
see person play game
,
be motivated by relive past glory
)
Typical and Remarkable implies Salient
0.12
Rule weight:
0.14
Evidence weight:
0.84
Similarity weight:
1.00
Evidence:
0.42
Salient(
see person play game
,
be motivated by relive past glory
)
⋁
Evidence:
0.92
¬ Typical(
see person play game
,
be motivated by relive past glory
)
⋁
Evidence:
0.30
¬ Remarkable(
see person play game
,
be motivated by relive past glory
)
Typical implies Plausible
0.22
Rule weight:
0.48
Evidence weight:
0.46
Similarity weight:
1.00
Evidence:
0.41
Plausible(
see person play game
,
be motivated by relive past glory
)
⋁
Evidence:
0.92
¬ Typical(
see person play game
,
be motivated by relive past glory
)