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see person play game
:
requires time
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
requires time
1.00
requires look at them
0.75
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.24
Rule weight:
0.28
Evidence weight:
0.85
Similarity weight:
1.00
Evidence:
0.73
Plausible(
see person play game
,
requires time
)
⋁
Evidence:
0.56
¬ Salient(
see person play game
,
requires time
)
Similarity expansion
0.60
Rule weight:
0.85
Evidence weight:
0.94
Similarity weight:
0.75
Evidence:
0.59
Typical(
see person play game
,
requires time
)
⋁
Evidence:
0.15
¬ Typical(
see person play game
,
requires look at them
)
0.48
Rule weight:
0.85
Evidence weight:
0.75
Similarity weight:
0.75
Evidence:
0.73
Plausible(
see person play game
,
requires time
)
⋁
Evidence:
0.94
¬ Plausible(
see person play game
,
requires look at them
)
0.43
Rule weight:
0.85
Evidence weight:
0.66
Similarity weight:
0.75
Evidence:
0.56
Salient(
see person play game
,
requires time
)
⋁
Evidence:
0.77
¬ Salient(
see person play game
,
requires look at them
)
0.30
Rule weight:
0.85
Evidence weight:
0.47
Similarity weight:
0.75
Evidence:
0.33
Remarkable(
see person play game
,
requires time
)
⋁
Evidence:
0.79
¬ Remarkable(
see person play game
,
requires look at them
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.92
Similarity weight:
1.00
Evidence:
0.56
Salient(
see person play game
,
requires time
)
⋁
Evidence:
0.59
¬ Typical(
see person play game
,
requires time
)
⋁
Evidence:
0.33
¬ Remarkable(
see person play game
,
requires time
)
Typical implies Plausible
0.40
Rule weight:
0.48
Evidence weight:
0.84
Similarity weight:
1.00
Evidence:
0.73
Plausible(
see person play game
,
requires time
)
⋁
Evidence:
0.59
¬ Typical(
see person play game
,
requires time
)