see your idea become reality: be used to ultimate reward

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to ultimate reward 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.76
Plausible(see your idea become reality, be used to ultimate reward)
Evidence: 0.62
¬ Salient(see your idea become reality, be used to ultimate reward)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.62
Salient(see your idea become reality, be used to ultimate reward)
Evidence: 0.60
¬ Typical(see your idea become reality, be used to ultimate reward)
Evidence: 0.25
¬ Remarkable(see your idea become reality, be used to ultimate reward)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.76
Plausible(see your idea become reality, be used to ultimate reward)
Evidence: 0.60
¬ Typical(see your idea become reality, be used to ultimate reward)