send criminal to prison: causes jail to fill up

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes jail to fill up 1.00
causes prison to be overcrowd 0.80
causes overcrowd prison 0.80
causes prison overcrowd 0.80
causes prison to become more populate 0.79
causes crowd prison 0.77
causes prison over population 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.94
Plausible(send criminal to prison, causes jail to fill up)
Evidence: 0.81
¬ Salient(send criminal to prison, causes jail to fill up)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.94
Plausible(send criminal to prison, causes jail to fill up)
Evidence: 0.86
¬ Plausible(send criminal to prison, causes prison to be overcrowd)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.94
Plausible(send criminal to prison, causes jail to fill up)
Evidence: 0.87
¬ Plausible(send criminal to prison, causes prison overcrowd)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.94
Plausible(send criminal to prison, causes jail to fill up)
Evidence: 0.93
¬ Plausible(send criminal to prison, causes overcrowd prison)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.94
Plausible(send criminal to prison, causes jail to fill up)
Evidence: 0.83
¬ Plausible(send criminal to prison, causes prison to become more populate)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.94
Plausible(send criminal to prison, causes jail to fill up)
Evidence: 0.67
¬ Plausible(send criminal to prison, causes crowd prison)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.81
Salient(send criminal to prison, causes jail to fill up)
Evidence: 0.53
¬ Salient(send criminal to prison, causes crowd prison)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.81
Salient(send criminal to prison, causes jail to fill up)
Evidence: 0.72
¬ Salient(send criminal to prison, causes prison to be overcrowd)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.81
Salient(send criminal to prison, causes jail to fill up)
Evidence: 0.73
¬ Salient(send criminal to prison, causes prison overcrowd)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.16
Typical(send criminal to prison, causes jail to fill up)
Evidence: 0.16
¬ Typical(send criminal to prison, causes overcrowd prison)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.81
Salient(send criminal to prison, causes jail to fill up)
Evidence: 0.68
¬ Salient(send criminal to prison, causes prison to become more populate)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.81
Salient(send criminal to prison, causes jail to fill up)
Evidence: 0.82
¬ Salient(send criminal to prison, causes overcrowd prison)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.64
Remarkable(send criminal to prison, causes jail to fill up)
Evidence: 0.57
¬ Remarkable(send criminal to prison, causes prison to become more populate)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.16
Typical(send criminal to prison, causes jail to fill up)
Evidence: 0.26
¬ Typical(send criminal to prison, causes prison overcrowd)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.16
Typical(send criminal to prison, causes jail to fill up)
Evidence: 0.27
¬ Typical(send criminal to prison, causes prison to be overcrowd)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.64
Remarkable(send criminal to prison, causes jail to fill up)
Evidence: 0.64
¬ Remarkable(send criminal to prison, causes prison to be overcrowd)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.64
Remarkable(send criminal to prison, causes jail to fill up)
Evidence: 0.65
¬ Remarkable(send criminal to prison, causes prison overcrowd)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.64
Remarkable(send criminal to prison, causes jail to fill up)
Evidence: 0.67
¬ Remarkable(send criminal to prison, causes overcrowd prison)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.64
Remarkable(send criminal to prison, causes jail to fill up)
Evidence: 0.65
¬ Remarkable(send criminal to prison, causes crowd prison)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.16
Typical(send criminal to prison, causes jail to fill up)
Evidence: 0.33
¬ Typical(send criminal to prison, causes prison to become more populate)
0.38
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.77
Evidence: 0.16
Typical(send criminal to prison, causes jail to fill up)
Evidence: 0.51
¬ Typical(send criminal to prison, causes crowd prison)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.81
Salient(send criminal to prison, causes jail to fill up)
Evidence: 0.16
¬ Typical(send criminal to prison, causes jail to fill up)
Evidence: 0.64
¬ Remarkable(send criminal to prison, causes jail to fill up)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.94
Plausible(send criminal to prison, causes jail to fill up)
Evidence: 0.16
¬ Typical(send criminal to prison, causes jail to fill up)