serpent: be considered evil

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents creature
Weight: 0.61
, thing
Weight: 0.59
, animal
Weight: 0.59
, reptile
Weight: 0.56
Siblings viper
Weight: 0.54
, komodo dragon
Weight: 0.37
, snake
Weight: 0.36
, lizard
Weight: 0.36

Related properties

Property Similarity
be considered evil 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.50
¬ Remarkable(serpent, be considered evil)
Evidence: 0.72
¬ Remarkable(snake, be considered evil)

Remarkability from sibling implausibility

0.58
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.88
Plausible(serpent, be considered evil)
Evidence: 0.72
Remarkable(snake, be considered evil)
Evidence: 0.97
¬ Plausible(snake, be considered evil)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.88
Plausible(serpent, be considered evil)
Evidence: 0.91
¬ Salient(serpent, be considered evil)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.91
Salient(serpent, be considered evil)
Evidence: 0.94
¬ Typical(serpent, be considered evil)
Evidence: 0.50
¬ Remarkable(serpent, be considered evil)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.88
Plausible(serpent, be considered evil)
Evidence: 0.94
¬ Typical(serpent, be considered evil)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.50
Similarity weight: 1.00
Evidence: 0.50
¬ Remarkable(serpent, be considered evil)
Evidence: 1.00
¬ Typical(snake, be considered evil)