settlement: have random food

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
have random food 1.00
have food 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.42
Plausible(settlement, have random food)
Evidence: 0.33
¬ Salient(settlement, have random food)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.55
Typical(settlement, have random food)
Evidence: 0.11
¬ Typical(settlement, have food)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.42
Plausible(settlement, have random food)
Evidence: 0.29
¬ Plausible(settlement, have food)
0.48
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.82
Evidence: 0.33
Salient(settlement, have random food)
Evidence: 0.47
¬ Salient(settlement, have food)
0.29
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.82
Evidence: 0.33
Remarkable(settlement, have random food)
Evidence: 0.88
¬ Remarkable(settlement, have food)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.33
Salient(settlement, have random food)
Evidence: 0.55
¬ Typical(settlement, have random food)
Evidence: 0.33
¬ Remarkable(settlement, have random food)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.42
Plausible(settlement, have random food)
Evidence: 0.55
¬ Typical(settlement, have random food)