shelter: kill

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents emergency
Weight: 0.62
, place
Weight: 0.61
, necessity
Weight: 0.59
, protection
Weight: 0.59
, need
Weight: 0.58
Siblings shed
Weight: 0.57
, belvedere
Weight: 0.36
, sanctuary
Weight: 0.34
, kennel
Weight: 0.33
, hostel
Weight: 0.33

Related properties

Property Similarity
kill 1.00
be allowed kill 0.88
kill animals 0.87
end up killing 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.19
Plausible(shelter, kill)
Evidence: 0.17
¬ Salient(shelter, kill)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.17
Remarkable(shelter, kill)
Evidence: 0.16
¬ Remarkable(shelter, kill animals)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.17
Remarkable(shelter, kill)
Evidence: 0.19
¬ Remarkable(shelter, be allowed kill)
0.62
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.88
Evidence: 0.17
Salient(shelter, kill)
Evidence: 0.21
¬ Salient(shelter, be allowed kill)
0.62
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.87
Evidence: 0.17
Salient(shelter, kill)
Evidence: 0.21
¬ Salient(shelter, kill animals)
0.59
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.88
Evidence: 0.19
Plausible(shelter, kill)
Evidence: 0.27
¬ Plausible(shelter, be allowed kill)
0.57
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.87
Evidence: 0.19
Plausible(shelter, kill)
Evidence: 0.29
¬ Plausible(shelter, kill animals)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.17
Remarkable(shelter, kill)
Evidence: 0.19
¬ Remarkable(shelter, end up killing)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.17
Salient(shelter, kill)
Evidence: 0.22
¬ Salient(shelter, end up killing)
0.54
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.88
Evidence: 0.43
Typical(shelter, kill)
Evidence: 0.49
¬ Typical(shelter, be allowed kill)
0.51
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.87
Evidence: 0.43
Typical(shelter, kill)
Evidence: 0.56
¬ Typical(shelter, kill animals)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.19
Plausible(shelter, kill)
Evidence: 0.30
¬ Plausible(shelter, end up killing)
0.46
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.43
Typical(shelter, kill)
Evidence: 0.54
¬ Typical(shelter, end up killing)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.17
Salient(shelter, kill)
Evidence: 0.43
¬ Typical(shelter, kill)
Evidence: 0.17
¬ Remarkable(shelter, kill)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.19
Plausible(shelter, kill)
Evidence: 0.43
¬ Typical(shelter, kill)