shin: be hard bruise

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents place
Weight: 0.56
, body part
Weight: 0.52
, band
Weight: 0.49
, artist
Weight: 0.47
, muscle
Weight: 0.43
Siblings knee
Weight: 0.35
, thigh
Weight: 0.34
, elbow
Weight: 0.34
, forearm
Weight: 0.34
, wrist
Weight: 0.33

Related properties

Property Similarity
be hard bruise 1.00
get sore 0.79
has state sore 0.78
be sore running 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.37
Rule weight: 0.66
Evidence weight: 0.71
Similarity weight: 0.79
Evidence: 0.35
Plausible(muscle, get sore)
Evidence: 0.46
¬ Typical(shin, be hard bruise)

Plausibility inheritance from parent to child

0.05
Rule weight: 0.09
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.24
Plausible(shin, be hard bruise)
Evidence: 0.35
¬ Plausible(muscle, get sore)

Remarkability exclusitivity betweem a parent and a child

0.44
Rule weight: 0.58
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.20
¬ Remarkable(shin, be hard bruise)
Evidence: 0.22
¬ Remarkable(muscle, get sore)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.20
¬ Remarkable(shin, be hard bruise)
Evidence: 0.32
¬ Remarkable(thigh, has state sore)
0.10
Rule weight: 0.13
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.20
¬ Remarkable(shin, be hard bruise)
Evidence: 0.32
¬ Remarkable(wrist, has state sore)
0.09
Rule weight: 0.13
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.20
¬ Remarkable(shin, be hard bruise)
Evidence: 0.49
¬ Remarkable(forearm, has state sore)
0.09
Rule weight: 0.13
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.20
¬ Remarkable(shin, be hard bruise)
Evidence: 0.42
¬ Remarkable(knee, be sore running)
0.09
Rule weight: 0.13
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.20
¬ Remarkable(shin, be hard bruise)
Evidence: 0.62
¬ Remarkable(elbow, has state sore)

Remarkability from parent implausibility

0.29
Rule weight: 0.42
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.35
Plausible(muscle, get sore)
Evidence: 0.20
Remarkable(shin, be hard bruise)
Evidence: 0.24
¬ Plausible(shin, be hard bruise)

Remarkability from sibling implausibility

0.36
Rule weight: 0.60
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.24
Plausible(shin, be hard bruise)
Evidence: 0.62
Remarkable(elbow, has state sore)
Evidence: 0.82
¬ Plausible(elbow, has state sore)
0.32
Rule weight: 0.60
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.24
Plausible(shin, be hard bruise)
Evidence: 0.49
Remarkable(forearm, has state sore)
Evidence: 0.81
¬ Plausible(forearm, has state sore)
0.32
Rule weight: 0.60
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.24
Plausible(shin, be hard bruise)
Evidence: 0.32
Remarkable(wrist, has state sore)
Evidence: 0.62
¬ Plausible(wrist, has state sore)
0.32
Rule weight: 0.60
Evidence weight: 0.67
Similarity weight: 0.78
Evidence: 0.24
Plausible(shin, be hard bruise)
Evidence: 0.32
Remarkable(thigh, has state sore)
Evidence: 0.64
¬ Plausible(thigh, has state sore)
0.30
Rule weight: 0.60
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.24
Plausible(shin, be hard bruise)
Evidence: 0.42
Remarkable(knee, be sore running)
Evidence: 0.80
¬ Plausible(knee, be sore running)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.24
Plausible(shin, be hard bruise)
Evidence: 0.20
¬ Salient(shin, be hard bruise)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.20
Remarkable(shin, be hard bruise)
Evidence: 0.13
¬ Remarkable(shin, has state sore)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.20
Remarkable(shin, be hard bruise)
Evidence: 0.10
¬ Remarkable(shin, be sore running)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.20
Salient(shin, be hard bruise)
Evidence: 0.16
¬ Salient(shin, has state sore)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.24
Plausible(shin, be hard bruise)
Evidence: 0.13
¬ Plausible(shin, be sore running)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.20
Salient(shin, be hard bruise)
Evidence: 0.13
¬ Salient(shin, be sore running)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.24
Plausible(shin, be hard bruise)
Evidence: 0.18
¬ Plausible(shin, has state sore)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.20
Remarkable(shin, be hard bruise)
Evidence: 0.24
¬ Remarkable(shin, get sore)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.20
Salient(shin, be hard bruise)
Evidence: 0.26
¬ Salient(shin, get sore)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.46
Typical(shin, be hard bruise)
Evidence: 0.45
¬ Typical(shin, has state sore)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.46
Typical(shin, be hard bruise)
Evidence: 0.41
¬ Typical(shin, be sore running)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.24
Plausible(shin, be hard bruise)
Evidence: 0.34
¬ Plausible(shin, get sore)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.79
Evidence: 0.46
Typical(shin, be hard bruise)
Evidence: 0.54
¬ Typical(shin, get sore)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.20
Salient(shin, be hard bruise)
Evidence: 0.46
¬ Typical(shin, be hard bruise)
Evidence: 0.20
¬ Remarkable(shin, be hard bruise)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.24
Plausible(shin, be hard bruise)
Evidence: 0.46
¬ Typical(shin, be hard bruise)

Typicality and Rermarkability incompatibility between a parent and a child

0.35
Rule weight: 0.51
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.20
¬ Remarkable(shin, be hard bruise)
Evidence: 0.62
¬ Typical(muscle, get sore)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.20
¬ Remarkable(shin, be hard bruise)
Evidence: 0.79
¬ Typical(wrist, has state sore)
0.09
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.20
¬ Remarkable(shin, be hard bruise)
Evidence: 0.81
¬ Typical(thigh, has state sore)
0.09
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.20
¬ Remarkable(shin, be hard bruise)
Evidence: 0.86
¬ Typical(elbow, has state sore)
0.09
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.20
¬ Remarkable(shin, be hard bruise)
Evidence: 0.89
¬ Typical(forearm, has state sore)
0.08
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.20
¬ Remarkable(shin, be hard bruise)
Evidence: 0.90
¬ Typical(knee, be sore running)

Typicality inheritance from parent to child

0.25
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 0.79
Evidence: 0.46
Typical(shin, be hard bruise)
Evidence: 0.62
¬ Typical(muscle, get sore)