shooter: be called mentally ill

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents athlete
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, individual
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, film
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, man
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, person
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Siblings hockey player
Weight: 0.33
, one person
Weight: 0.32
, dead person
Weight: 0.32
, old man
Weight: 0.32
, football player
Weight: 0.32

Related properties

Property Similarity
be called mentally ill 1.00
is mentally ill 0.99
be called ill 0.89
has state ill 0.87

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.75
Plausible(shooter, be called mentally ill)
Evidence: 0.71
¬ Salient(shooter, be called mentally ill)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.99
Evidence: 0.88
Typical(shooter, be called mentally ill)
Evidence: 0.90
¬ Typical(shooter, is mentally ill)
0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.88
Typical(shooter, be called mentally ill)
Evidence: 0.67
¬ Typical(shooter, be called ill)
0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.71
Salient(shooter, be called mentally ill)
Evidence: 0.34
¬ Salient(shooter, be called ill)
0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.88
Typical(shooter, be called mentally ill)
Evidence: 0.66
¬ Typical(shooter, has state ill)
0.68
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.99
Evidence: 0.75
Plausible(shooter, be called mentally ill)
Evidence: 0.81
¬ Plausible(shooter, is mentally ill)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.87
Evidence: 0.71
Salient(shooter, be called mentally ill)
Evidence: 0.30
¬ Salient(shooter, has state ill)
0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.89
Evidence: 0.75
Plausible(shooter, be called mentally ill)
Evidence: 0.47
¬ Plausible(shooter, be called ill)
0.66
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.87
Evidence: 0.75
Plausible(shooter, be called mentally ill)
Evidence: 0.44
¬ Plausible(shooter, has state ill)
0.65
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.99
Evidence: 0.71
Salient(shooter, be called mentally ill)
Evidence: 0.80
¬ Salient(shooter, is mentally ill)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.37
Remarkable(shooter, be called mentally ill)
Evidence: 0.23
¬ Remarkable(shooter, has state ill)
0.64
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.89
Evidence: 0.37
Remarkable(shooter, be called mentally ill)
Evidence: 0.27
¬ Remarkable(shooter, be called ill)
0.62
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.99
Evidence: 0.37
Remarkable(shooter, be called mentally ill)
Evidence: 0.44
¬ Remarkable(shooter, is mentally ill)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.71
Salient(shooter, be called mentally ill)
Evidence: 0.88
¬ Typical(shooter, be called mentally ill)
Evidence: 0.37
¬ Remarkable(shooter, be called mentally ill)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.75
Plausible(shooter, be called mentally ill)
Evidence: 0.88
¬ Typical(shooter, be called mentally ill)