shooter: wear shoot glass

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents athlete
Weight: 0.57
, individual
Weight: 0.55
, people
Weight: 0.55
, film
Weight: 0.53
, man
Weight: 0.53
Siblings hockey player
Weight: 0.33
, old man
Weight: 0.32
, football player
Weight: 0.32
, tennis player
Weight: 0.32
, young man
Weight: 0.32

Related properties

Property Similarity
wear shoot glass 1.00
wear pantsw 0.83
wear make-up 0.83
be shoot with film or video 0.79
wear hear and eye protection 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.34
Rule weight: 0.66
Evidence weight: 0.65
Similarity weight: 0.79
Evidence: 0.41
Plausible(film, be shoot with film or video)
Evidence: 0.58
¬ Typical(shooter, wear shoot glass)

Plausibility inheritance from parent to child

0.05
Rule weight: 0.09
Evidence weight: 0.63
Similarity weight: 0.79
Evidence: 0.10
Plausible(shooter, wear shoot glass)
Evidence: 0.41
¬ Plausible(film, be shoot with film or video)

Remarkability exclusitivity betweem a parent and a child

0.33
Rule weight: 0.58
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.45
¬ Remarkable(shooter, wear shoot glass)
Evidence: 0.62
¬ Remarkable(film, be shoot with film or video)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.41
Plausible(film, be shoot with film or video)
Evidence: 0.45
Remarkable(shooter, wear shoot glass)
Evidence: 0.10
¬ Plausible(shooter, wear shoot glass)

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.58
Similarity weight: 1.00
Evidence: 0.10
Plausible(shooter, wear shoot glass)
Evidence: 0.47
¬ Salient(shooter, wear shoot glass)

Similarity expansion

0.55
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.58
Typical(shooter, wear shoot glass)
Evidence: 0.34
¬ Typical(shooter, wear hear and eye protection)
0.51
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.10
Plausible(shooter, wear shoot glass)
Evidence: 0.22
¬ Plausible(shooter, wear hear and eye protection)
0.39
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.75
Evidence: 0.45
Remarkable(shooter, wear shoot glass)
Evidence: 0.73
¬ Remarkable(shooter, wear hear and eye protection)
0.38
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.75
Evidence: 0.47
Salient(shooter, wear shoot glass)
Evidence: 0.76
¬ Salient(shooter, wear hear and eye protection)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.47
Salient(shooter, wear shoot glass)
Evidence: 0.58
¬ Typical(shooter, wear shoot glass)
Evidence: 0.45
¬ Remarkable(shooter, wear shoot glass)

Typical implies Plausible

0.23
Rule weight: 0.48
Evidence weight: 0.48
Similarity weight: 1.00
Evidence: 0.10
Plausible(shooter, wear shoot glass)
Evidence: 0.58
¬ Typical(shooter, wear shoot glass)

Typicality and Rermarkability incompatibility between a parent and a child

0.36
Rule weight: 0.51
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.45
¬ Remarkable(shooter, wear shoot glass)
Evidence: 0.26
¬ Typical(film, be shoot with film or video)

Typicality inheritance from parent to child

0.34
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.58
Typical(shooter, wear shoot glass)
Evidence: 0.26
¬ Typical(film, be shoot with film or video)