shooting: be on mypark

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents attack
Weight: 0.61
, accident
Weight: 0.61
, activity
Weight: 0.58
, tragedy
Weight: 0.57
, police officer
Weight: 0.56
Siblings car accident
Weight: 0.33
, crash
Weight: 0.33
, assault
Weight: 0.33
, plane crash
Weight: 0.33
, vehicular accident
Weight: 0.33

Related properties

Property Similarity
be on mypark 1.00
be in fortnite 0.81
be in pubg 0.81
happen on side 0.77
be on popular 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.35
Rule weight: 0.66
Evidence weight: 0.68
Similarity weight: 0.77
Evidence: 0.29
Plausible(accident, happen on side)
Evidence: 0.45
¬ Typical(shooting, be on mypark)
0.29
Rule weight: 0.66
Evidence weight: 0.58
Similarity weight: 0.76
Evidence: 0.05
Plausible(attack, be on popular)
Evidence: 0.45
¬ Typical(shooting, be on mypark)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.23
Plausible(shooting, be on mypark)
Evidence: 0.05
¬ Plausible(attack, be on popular)
0.06
Rule weight: 0.09
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.23
Plausible(shooting, be on mypark)
Evidence: 0.29
¬ Plausible(accident, happen on side)

Remarkability exclusitivity betweem a parent and a child

0.43
Rule weight: 0.58
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.22
¬ Remarkable(shooting, be on mypark)
Evidence: 0.10
¬ Remarkable(attack, be on popular)
0.35
Rule weight: 0.58
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.22
¬ Remarkable(shooting, be on mypark)
Evidence: 0.92
¬ Remarkable(accident, happen on side)

Remarkability from parent implausibility

0.28
Rule weight: 0.42
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.29
Plausible(accident, happen on side)
Evidence: 0.22
Remarkable(shooting, be on mypark)
Evidence: 0.23
¬ Plausible(shooting, be on mypark)
0.26
Rule weight: 0.42
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.05
Plausible(attack, be on popular)
Evidence: 0.22
Remarkable(shooting, be on mypark)
Evidence: 0.23
¬ Plausible(shooting, be on mypark)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.23
Plausible(shooting, be on mypark)
Evidence: 0.21
¬ Salient(shooting, be on mypark)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.45
Typical(shooting, be on mypark)
Evidence: 0.25
¬ Typical(shooting, be in pubg)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.23
Plausible(shooting, be on mypark)
Evidence: 0.20
¬ Plausible(shooting, be in pubg)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.21
Salient(shooting, be on mypark)
Evidence: 0.26
¬ Salient(shooting, be in pubg)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.22
Remarkable(shooting, be on mypark)
Evidence: 0.30
¬ Remarkable(shooting, be in fortnite)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.21
Salient(shooting, be on mypark)
Evidence: 0.37
¬ Salient(shooting, be in fortnite)
0.46
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.81
Evidence: 0.22
Remarkable(shooting, be on mypark)
Evidence: 0.43
¬ Remarkable(shooting, be in pubg)
0.44
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.81
Evidence: 0.23
Plausible(shooting, be on mypark)
Evidence: 0.47
¬ Plausible(shooting, be in fortnite)
0.44
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.81
Evidence: 0.45
Typical(shooting, be on mypark)
Evidence: 0.65
¬ Typical(shooting, be in fortnite)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.21
Salient(shooting, be on mypark)
Evidence: 0.45
¬ Typical(shooting, be on mypark)
Evidence: 0.22
¬ Remarkable(shooting, be on mypark)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.23
Plausible(shooting, be on mypark)
Evidence: 0.45
¬ Typical(shooting, be on mypark)

Typicality and Rermarkability incompatibility between a parent and a child

0.39
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.22
¬ Remarkable(shooting, be on mypark)
Evidence: 0.10
¬ Typical(accident, happen on side)
0.37
Rule weight: 0.51
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.22
¬ Remarkable(shooting, be on mypark)
Evidence: 0.20
¬ Typical(attack, be on popular)

Typicality inheritance from parent to child

0.35
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.45
Typical(shooting, be on mypark)
Evidence: 0.10
¬ Typical(accident, happen on side)
0.33
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.45
Typical(shooting, be on mypark)
Evidence: 0.20
¬ Typical(attack, be on popular)