shopper: spend more when shop advertise

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents department store
Weight: 0.51
, traveler
Weight: 0.48
, issue
Weight: 0.46
, visitor
Weight: 0.45
, user
Weight: 0.44
Siblings grocery store
Weight: 0.35
, hardware store
Weight: 0.33
, drugstore
Weight: 0.31
, computer user
Weight: 0.29
, commuter
Weight: 0.29

Related properties

Property Similarity
spend more when shop advertise 1.00
be used to spend money 0.84
be used to shop 0.80
be at shop 0.80
be used to shop for grocery 0.78
be used to buy part for home repair 0.78
walk around shop 0.77
be used to sell grocery 0.77
be used to buy many thing 0.77
be used to buy thing from 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.40
Rule weight: 0.66
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.63
Plausible(department store, be used to shop)
Evidence: 0.66
¬ Typical(shopper, spend more when shop advertise)
0.33
Rule weight: 0.66
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.46
Plausible(department store, be used to buy thing from)
Evidence: 0.66
¬ Typical(shopper, spend more when shop advertise)
0.30
Rule weight: 0.66
Evidence weight: 0.58
Similarity weight: 0.77
Evidence: 0.36
Plausible(department store, be used to buy many thing)
Evidence: 0.66
¬ Typical(shopper, spend more when shop advertise)
0.23
Rule weight: 0.66
Evidence weight: 0.45
Similarity weight: 0.77
Evidence: 0.17
Plausible(visitor, walk around shop)
Evidence: 0.66
¬ Typical(shopper, spend more when shop advertise)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.06
Plausible(shopper, spend more when shop advertise)
Evidence: 0.17
¬ Plausible(visitor, walk around shop)
0.05
Rule weight: 0.09
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.06
Plausible(shopper, spend more when shop advertise)
Evidence: 0.36
¬ Plausible(department store, be used to buy many thing)
0.04
Rule weight: 0.09
Evidence weight: 0.56
Similarity weight: 0.76
Evidence: 0.06
Plausible(shopper, spend more when shop advertise)
Evidence: 0.46
¬ Plausible(department store, be used to buy thing from)
0.03
Rule weight: 0.09
Evidence weight: 0.41
Similarity weight: 0.80
Evidence: 0.06
Plausible(shopper, spend more when shop advertise)
Evidence: 0.63
¬ Plausible(department store, be used to shop)

Remarkability exclusitivity betweem a parent and a child

0.34
Rule weight: 0.58
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.66
¬ Remarkable(shopper, spend more when shop advertise)
Evidence: 0.36
¬ Remarkable(visitor, walk around shop)
0.24
Rule weight: 0.58
Evidence weight: 0.53
Similarity weight: 0.80
Evidence: 0.66
¬ Remarkable(shopper, spend more when shop advertise)
Evidence: 0.72
¬ Remarkable(department store, be used to shop)
0.20
Rule weight: 0.58
Evidence weight: 0.45
Similarity weight: 0.77
Evidence: 0.66
¬ Remarkable(shopper, spend more when shop advertise)
Evidence: 0.84
¬ Remarkable(department store, be used to buy many thing)
0.19
Rule weight: 0.58
Evidence weight: 0.44
Similarity weight: 0.76
Evidence: 0.66
¬ Remarkable(shopper, spend more when shop advertise)
Evidence: 0.84
¬ Remarkable(department store, be used to buy thing from)

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.62
Similarity weight: 0.84
Evidence: 0.66
¬ Remarkable(shopper, spend more when shop advertise)
Evidence: 0.58
¬ Remarkable(hardware store, be used to spend money)
0.06
Rule weight: 0.13
Evidence weight: 0.55
Similarity weight: 0.78
Evidence: 0.66
¬ Remarkable(shopper, spend more when shop advertise)
Evidence: 0.69
¬ Remarkable(hardware store, be used to buy part for home repair)
0.05
Rule weight: 0.13
Evidence weight: 0.48
Similarity weight: 0.80
Evidence: 0.66
¬ Remarkable(shopper, spend more when shop advertise)
Evidence: 0.79
¬ Remarkable(grocery store, be used to shop)
0.05
Rule weight: 0.13
Evidence weight: 0.44
Similarity weight: 0.78
Evidence: 0.66
¬ Remarkable(shopper, spend more when shop advertise)
Evidence: 0.86
¬ Remarkable(grocery store, be used to shop for grocery)
0.04
Rule weight: 0.13
Evidence weight: 0.40
Similarity weight: 0.77
Evidence: 0.66
¬ Remarkable(shopper, spend more when shop advertise)
Evidence: 0.91
¬ Remarkable(grocery store, be used to sell grocery)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.63
Plausible(department store, be used to shop)
Evidence: 0.66
Remarkable(shopper, spend more when shop advertise)
Evidence: 0.06
¬ Plausible(shopper, spend more when shop advertise)
0.32
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.17
Plausible(visitor, walk around shop)
Evidence: 0.66
Remarkable(shopper, spend more when shop advertise)
Evidence: 0.06
¬ Plausible(shopper, spend more when shop advertise)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.36
Plausible(department store, be used to buy many thing)
Evidence: 0.66
Remarkable(shopper, spend more when shop advertise)
Evidence: 0.06
¬ Plausible(shopper, spend more when shop advertise)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.46
Plausible(department store, be used to buy thing from)
Evidence: 0.66
Remarkable(shopper, spend more when shop advertise)
Evidence: 0.06
¬ Plausible(shopper, spend more when shop advertise)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.06
Plausible(shopper, spend more when shop advertise)
Evidence: 0.69
Remarkable(hardware store, be used to buy part for home repair)
Evidence: 0.08
¬ Plausible(hardware store, be used to buy part for home repair)
0.45
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.06
Plausible(shopper, spend more when shop advertise)
Evidence: 0.58
Remarkable(hardware store, be used to spend money)
Evidence: 0.29
¬ Plausible(hardware store, be used to spend money)
0.44
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.06
Plausible(shopper, spend more when shop advertise)
Evidence: 0.86
Remarkable(grocery store, be used to shop for grocery)
Evidence: 0.56
¬ Plausible(grocery store, be used to shop for grocery)
0.43
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.06
Plausible(shopper, spend more when shop advertise)
Evidence: 0.91
Remarkable(grocery store, be used to sell grocery)
Evidence: 0.86
¬ Plausible(grocery store, be used to sell grocery)
0.40
Rule weight: 0.60
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.06
Plausible(shopper, spend more when shop advertise)
Evidence: 0.79
Remarkable(grocery store, be used to shop)
Evidence: 0.80
¬ Plausible(grocery store, be used to shop)

Salient implies Plausible

0.13
Rule weight: 0.28
Evidence weight: 0.45
Similarity weight: 1.00
Evidence: 0.06
Plausible(shopper, spend more when shop advertise)
Evidence: 0.58
¬ Salient(shopper, spend more when shop advertise)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.66
Typical(shopper, spend more when shop advertise)
Evidence: 0.19
¬ Typical(shopper, be at shop)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.66
Remarkable(shopper, spend more when shop advertise)
Evidence: 0.67
¬ Remarkable(shopper, be at shop)
0.44
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.80
Evidence: 0.58
Salient(shopper, spend more when shop advertise)
Evidence: 0.82
¬ Salient(shopper, be at shop)
0.28
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.80
Evidence: 0.06
Plausible(shopper, spend more when shop advertise)
Evidence: 0.62
¬ Plausible(shopper, be at shop)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.58
Salient(shopper, spend more when shop advertise)
Evidence: 0.66
¬ Typical(shopper, spend more when shop advertise)
Evidence: 0.66
¬ Remarkable(shopper, spend more when shop advertise)

Typical implies Plausible

0.18
Rule weight: 0.48
Evidence weight: 0.38
Similarity weight: 1.00
Evidence: 0.06
Plausible(shopper, spend more when shop advertise)
Evidence: 0.66
¬ Typical(shopper, spend more when shop advertise)

Typicality and Rermarkability incompatibility between a parent and a child

0.36
Rule weight: 0.51
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.66
¬ Remarkable(shopper, spend more when shop advertise)
Evidence: 0.17
¬ Typical(department store, be used to shop)
0.34
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.66
¬ Remarkable(shopper, spend more when shop advertise)
Evidence: 0.19
¬ Typical(department store, be used to buy thing from)
0.33
Rule weight: 0.51
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.66
¬ Remarkable(shopper, spend more when shop advertise)
Evidence: 0.24
¬ Typical(department store, be used to buy many thing)
0.25
Rule weight: 0.51
Evidence weight: 0.63
Similarity weight: 0.77
Evidence: 0.66
¬ Remarkable(shopper, spend more when shop advertise)
Evidence: 0.56
¬ Typical(visitor, walk around shop)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.66
¬ Remarkable(shopper, spend more when shop advertise)
Evidence: 0.08
¬ Typical(grocery store, be used to shop)
0.10
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.66
¬ Remarkable(shopper, spend more when shop advertise)
Evidence: 0.05
¬ Typical(grocery store, be used to sell grocery)
0.10
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.66
¬ Remarkable(shopper, spend more when shop advertise)
Evidence: 0.15
¬ Typical(grocery store, be used to shop for grocery)
0.09
Rule weight: 0.14
Evidence weight: 0.76
Similarity weight: 0.84
Evidence: 0.66
¬ Remarkable(shopper, spend more when shop advertise)
Evidence: 0.36
¬ Typical(hardware store, be used to spend money)
0.07
Rule weight: 0.14
Evidence weight: 0.63
Similarity weight: 0.78
Evidence: 0.66
¬ Remarkable(shopper, spend more when shop advertise)
Evidence: 0.57
¬ Typical(hardware store, be used to buy part for home repair)

Typicality inheritance from parent to child

0.36
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.66
Typical(shopper, spend more when shop advertise)
Evidence: 0.17
¬ Typical(department store, be used to shop)
0.34
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.66
Typical(shopper, spend more when shop advertise)
Evidence: 0.19
¬ Typical(department store, be used to buy thing from)
0.34
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.66
Typical(shopper, spend more when shop advertise)
Evidence: 0.24
¬ Typical(department store, be used to buy many thing)
0.30
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.66
Typical(shopper, spend more when shop advertise)
Evidence: 0.56
¬ Typical(visitor, walk around shop)