shotgun: get more ammo than snipers

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents weapon
Weight: 0.69
, handgun
Weight: 0.67
, firearm
Weight: 0.67
, pistol
Weight: 0.63
, rifle
Weight: 0.61
Siblings submachine gun
Weight: 0.39
, revolver
Weight: 0.38
, assault rifle
Weight: 0.37
, biological weapon
Weight: 0.37

Related properties

Property Similarity
get more ammo than snipers 1.00
be more expensive than rifles 0.81
be far cheaper than rifles 0.79
be cheaper than rifles 0.79
be vs combat rifle 0.78
max ammo -1 0.78
be called minigun 0.77
be called shotguns 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.43
Rule weight: 0.66
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.74
Plausible(pistol, be more expensive than rifles)
Evidence: 0.74
¬ Typical(shotgun, get more ammo than snipers)
0.36
Rule weight: 0.66
Evidence weight: 0.66
Similarity weight: 0.81
Evidence: 0.54
Plausible(handgun, be more expensive than rifles)
Evidence: 0.74
¬ Typical(shotgun, get more ammo than snipers)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.57
Plausible(shotgun, get more ammo than snipers)
Evidence: 0.54
¬ Plausible(handgun, be more expensive than rifles)
0.05
Rule weight: 0.09
Evidence weight: 0.68
Similarity weight: 0.81
Evidence: 0.57
Plausible(shotgun, get more ammo than snipers)
Evidence: 0.74
¬ Plausible(pistol, be more expensive than rifles)

Remarkability exclusitivity betweem a parent and a child

0.42
Rule weight: 0.58
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.32
¬ Remarkable(shotgun, get more ammo than snipers)
Evidence: 0.30
¬ Remarkable(handgun, be more expensive than rifles)
0.40
Rule weight: 0.58
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.32
¬ Remarkable(shotgun, get more ammo than snipers)
Evidence: 0.46
¬ Remarkable(pistol, be more expensive than rifles)

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.32
¬ Remarkable(shotgun, get more ammo than snipers)
Evidence: 0.99
¬ Remarkable(assault rifle, be vs combat rifle)

Remarkability from parent implausibility

0.30
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.74
Plausible(pistol, be more expensive than rifles)
Evidence: 0.32
Remarkable(shotgun, get more ammo than snipers)
Evidence: 0.57
¬ Plausible(shotgun, get more ammo than snipers)
0.28
Rule weight: 0.42
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.54
Plausible(handgun, be more expensive than rifles)
Evidence: 0.32
Remarkable(shotgun, get more ammo than snipers)
Evidence: 0.57
¬ Plausible(shotgun, get more ammo than snipers)

Remarkability from sibling implausibility

0.47
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 0.57
Plausible(shotgun, get more ammo than snipers)
Evidence: 0.99
Remarkable(assault rifle, be vs combat rifle)
Evidence: 0.20
¬ Plausible(assault rifle, be vs combat rifle)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.57
Plausible(shotgun, get more ammo than snipers)
Evidence: 0.47
¬ Salient(shotgun, get more ammo than snipers)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.57
Plausible(shotgun, get more ammo than snipers)
Evidence: 0.11
¬ Plausible(shotgun, be more expensive than rifles)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.47
Salient(shotgun, get more ammo than snipers)
Evidence: 0.12
¬ Salient(shotgun, be more expensive than rifles)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.32
Remarkable(shotgun, get more ammo than snipers)
Evidence: 0.12
¬ Remarkable(shotgun, be more expensive than rifles)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.74
Typical(shotgun, get more ammo than snipers)
Evidence: 0.36
¬ Typical(shotgun, be more expensive than rifles)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.57
Plausible(shotgun, get more ammo than snipers)
Evidence: 0.18
¬ Plausible(shotgun, be cheaper than rifles)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.57
Plausible(shotgun, get more ammo than snipers)
Evidence: 0.20
¬ Plausible(shotgun, be far cheaper than rifles)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.47
Salient(shotgun, get more ammo than snipers)
Evidence: 0.17
¬ Salient(shotgun, be cheaper than rifles)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.47
Salient(shotgun, get more ammo than snipers)
Evidence: 0.19
¬ Salient(shotgun, be far cheaper than rifles)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.74
Typical(shotgun, get more ammo than snipers)
Evidence: 0.26
¬ Typical(shotgun, be called shotguns)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.74
Typical(shotgun, get more ammo than snipers)
Evidence: 0.44
¬ Typical(shotgun, be cheaper than rifles)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.74
Typical(shotgun, get more ammo than snipers)
Evidence: 0.46
¬ Typical(shotgun, be far cheaper than rifles)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.32
Remarkable(shotgun, get more ammo than snipers)
Evidence: 0.17
¬ Remarkable(shotgun, be cheaper than rifles)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.32
Remarkable(shotgun, get more ammo than snipers)
Evidence: 0.18
¬ Remarkable(shotgun, be far cheaper than rifles)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.57
Plausible(shotgun, get more ammo than snipers)
Evidence: 0.41
¬ Plausible(shotgun, be called shotguns)
0.43
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.75
Evidence: 0.47
Salient(shotgun, get more ammo than snipers)
Evidence: 0.62
¬ Salient(shotgun, be called shotguns)
0.26
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.75
Evidence: 0.32
Remarkable(shotgun, get more ammo than snipers)
Evidence: 0.87
¬ Remarkable(shotgun, be called shotguns)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.47
Salient(shotgun, get more ammo than snipers)
Evidence: 0.74
¬ Typical(shotgun, get more ammo than snipers)
Evidence: 0.32
¬ Remarkable(shotgun, get more ammo than snipers)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.57
Plausible(shotgun, get more ammo than snipers)
Evidence: 0.74
¬ Typical(shotgun, get more ammo than snipers)

Typicality and Rermarkability incompatibility between a parent and a child

0.31
Rule weight: 0.51
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.32
¬ Remarkable(shotgun, get more ammo than snipers)
Evidence: 0.74
¬ Typical(handgun, be more expensive than rifles)
0.30
Rule weight: 0.51
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.32
¬ Remarkable(shotgun, get more ammo than snipers)
Evidence: 0.84
¬ Typical(pistol, be more expensive than rifles)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 0.32
¬ Remarkable(shotgun, get more ammo than snipers)
Evidence: 0.01
¬ Typical(assault rifle, be vs combat rifle)

Typicality inheritance from parent to child

0.32
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.74
Typical(shotgun, get more ammo than snipers)
Evidence: 0.74
¬ Typical(handgun, be more expensive than rifles)
0.31
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.74
Typical(shotgun, get more ammo than snipers)
Evidence: 0.84
¬ Typical(pistol, be more expensive than rifles)