sidewalk: be used to play on

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents pavement
Weight: 0.65
, place
Weight: 0.62
, area
Weight: 0.61
, location
Weight: 0.60
Siblings street
Weight: 0.35
, driveway
Weight: 0.35
, alley
Weight: 0.35
, intersection
Weight: 0.34
, patio
Weight: 0.34

Related properties

Property Similarity
be used to play on 1.00
be used to watch kid play in yard 0.79
be used to live on 0.79
be used to be in 0.77
be live on 0.76
be used to have house on 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.29
Rule weight: 0.66
Evidence weight: 0.58
Similarity weight: 0.77
Evidence: 0.40
Plausible(place, be used to be in)
Evidence: 0.70
¬ Typical(sidewalk, be used to play on)
0.22
Rule weight: 0.66
Evidence weight: 0.44
Similarity weight: 0.76
Evidence: 0.20
Plausible(area, be live on)
Evidence: 0.70
¬ Typical(sidewalk, be used to play on)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.08
Plausible(sidewalk, be used to play on)
Evidence: 0.20
¬ Plausible(area, be live on)
0.05
Rule weight: 0.09
Evidence weight: 0.63
Similarity weight: 0.77
Evidence: 0.08
Plausible(sidewalk, be used to play on)
Evidence: 0.40
¬ Plausible(place, be used to be in)

Remarkability exclusitivity betweem a parent and a child

0.34
Rule weight: 0.58
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.39
¬ Remarkable(sidewalk, be used to play on)
Evidence: 0.59
¬ Remarkable(area, be live on)
0.33
Rule weight: 0.58
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.39
¬ Remarkable(sidewalk, be used to play on)
Evidence: 0.65
¬ Remarkable(place, be used to be in)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.39
¬ Remarkable(sidewalk, be used to play on)
Evidence: 0.21
¬ Remarkable(patio, be used to watch kid play in yard)
0.09
Rule weight: 0.13
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.39
¬ Remarkable(sidewalk, be used to play on)
Evidence: 0.36
¬ Remarkable(street, be used to have house on)
0.08
Rule weight: 0.13
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.39
¬ Remarkable(sidewalk, be used to play on)
Evidence: 0.49
¬ Remarkable(street, be used to live on)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.40
Plausible(place, be used to be in)
Evidence: 0.39
Remarkable(sidewalk, be used to play on)
Evidence: 0.08
¬ Plausible(sidewalk, be used to play on)
0.31
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.20
Plausible(area, be live on)
Evidence: 0.39
Remarkable(sidewalk, be used to play on)
Evidence: 0.08
¬ Plausible(sidewalk, be used to play on)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.08
Plausible(sidewalk, be used to play on)
Evidence: 0.49
Remarkable(street, be used to live on)
Evidence: 0.09
¬ Plausible(street, be used to live on)
0.44
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.08
Plausible(sidewalk, be used to play on)
Evidence: 0.36
Remarkable(street, be used to have house on)
Evidence: 0.07
¬ Plausible(street, be used to have house on)
0.43
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.08
Plausible(sidewalk, be used to play on)
Evidence: 0.21
Remarkable(patio, be used to watch kid play in yard)
Evidence: 0.13
¬ Plausible(patio, be used to watch kid play in yard)

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.08
Plausible(sidewalk, be used to play on)
Evidence: 0.42
¬ Salient(sidewalk, be used to play on)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.42
Salient(sidewalk, be used to play on)
Evidence: 0.70
¬ Typical(sidewalk, be used to play on)
Evidence: 0.39
¬ Remarkable(sidewalk, be used to play on)

Typical implies Plausible

0.17
Rule weight: 0.48
Evidence weight: 0.35
Similarity weight: 1.00
Evidence: 0.08
Plausible(sidewalk, be used to play on)
Evidence: 0.70
¬ Typical(sidewalk, be used to play on)

Typicality and Rermarkability incompatibility between a parent and a child

0.35
Rule weight: 0.51
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.39
¬ Remarkable(sidewalk, be used to play on)
Evidence: 0.28
¬ Typical(place, be used to be in)
0.33
Rule weight: 0.51
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.39
¬ Remarkable(sidewalk, be used to play on)
Evidence: 0.41
¬ Typical(area, be live on)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.39
¬ Remarkable(sidewalk, be used to play on)
Evidence: 0.64
¬ Typical(street, be used to live on)
0.08
Rule weight: 0.14
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.39
¬ Remarkable(sidewalk, be used to play on)
Evidence: 0.71
¬ Typical(patio, be used to watch kid play in yard)
0.07
Rule weight: 0.14
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.39
¬ Remarkable(sidewalk, be used to play on)
Evidence: 0.74
¬ Typical(street, be used to have house on)

Typicality inheritance from parent to child

0.34
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.70
Typical(sidewalk, be used to play on)
Evidence: 0.28
¬ Typical(place, be used to be in)
0.33
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.70
Typical(sidewalk, be used to play on)
Evidence: 0.41
¬ Typical(area, be live on)