silver: affect vampires

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents heavy metal
Weight: 0.64
, mineral
Weight: 0.64
, metal
Weight: 0.63
, color
Weight: 0.62
, commodity
Weight: 0.61
Siblings pewter
Weight: 0.45
, gold
Weight: 0.39
, silver chloride
Weight: 0.36
, copper
Weight: 0.36
, chrome
Weight: 0.35

Related properties

Property Similarity
affect vampires 1.00
is common werewolf weakness 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.12
Plausible(silver, affect vampires)
Evidence: 0.11
¬ Salient(silver, affect vampires)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.11
Salient(silver, affect vampires)
Evidence: 0.42
¬ Typical(silver, affect vampires)
Evidence: 0.10
¬ Remarkable(silver, affect vampires)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.12
Plausible(silver, affect vampires)
Evidence: 0.42
¬ Typical(silver, affect vampires)