siren: be for endgame content

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents loud noise
Weight: 0.65
, noise
Weight: 0.62
, thing
Weight: 0.56
, alarm
Weight: 0.55
, sound
Weight: 0.55
Siblings loud music
Weight: 0.35
, air horn
Weight: 0.35
, car alarm
Weight: 0.34
, alarm clock
Weight: 0.34
, fire alarm
Weight: 0.34

Related properties

Property Similarity
be for endgame content 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.96
Plausible(siren, be for endgame content)
Evidence: 0.87
¬ Salient(siren, be for endgame content)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.87
Salient(siren, be for endgame content)
Evidence: 0.55
¬ Typical(siren, be for endgame content)
Evidence: 0.84
¬ Remarkable(siren, be for endgame content)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.96
Plausible(siren, be for endgame content)
Evidence: 0.55
¬ Typical(siren, be for endgame content)