skateboarding: is then bmx

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents sport
Weight: 0.68
, activity
Weight: 0.60
, adventure
Weight: 0.58
, thing
Weight: 0.57
, action
Weight: 0.52
Siblings snowboarding
Weight: 0.38
, bicycling
Weight: 0.36
, skateboard
Weight: 0.36
, snow skiing
Weight: 0.35
, skiing
Weight: 0.35

Related properties

Property Similarity
is then bmx 1.00
is better then bmx 0.97
is bmx 0.97
is better bmx 0.95

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.97
Plausible(skateboarding, is then bmx)
Evidence: 0.80
¬ Salient(skateboarding, is then bmx)

Similarity expansion

0.81
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.97
Evidence: 0.97
Plausible(skateboarding, is then bmx)
Evidence: 0.67
¬ Plausible(skateboarding, is bmx)
0.81
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.97
Evidence: 0.97
Plausible(skateboarding, is then bmx)
Evidence: 0.79
¬ Plausible(skateboarding, is better then bmx)
0.78
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.97
Plausible(skateboarding, is then bmx)
Evidence: 0.97
¬ Plausible(skateboarding, is better bmx)
0.71
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.97
Evidence: 0.80
Salient(skateboarding, is then bmx)
Evidence: 0.70
¬ Salient(skateboarding, is bmx)
0.69
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.97
Evidence: 0.80
Salient(skateboarding, is then bmx)
Evidence: 0.86
¬ Salient(skateboarding, is better then bmx)
0.68
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.95
Evidence: 0.80
Salient(skateboarding, is then bmx)
Evidence: 0.76
¬ Salient(skateboarding, is better bmx)
0.67
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.95
Evidence: 0.55
Remarkable(skateboarding, is then bmx)
Evidence: 0.37
¬ Remarkable(skateboarding, is better bmx)
0.66
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.97
Evidence: 0.72
Typical(skateboarding, is then bmx)
Evidence: 0.72
¬ Typical(skateboarding, is bmx)
0.64
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.97
Evidence: 0.72
Typical(skateboarding, is then bmx)
Evidence: 0.81
¬ Typical(skateboarding, is better then bmx)
0.62
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.97
Evidence: 0.55
Remarkable(skateboarding, is then bmx)
Evidence: 0.54
¬ Remarkable(skateboarding, is bmx)
0.62
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.95
Evidence: 0.72
Typical(skateboarding, is then bmx)
Evidence: 0.85
¬ Typical(skateboarding, is better bmx)
0.59
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.97
Evidence: 0.55
Remarkable(skateboarding, is then bmx)
Evidence: 0.65
¬ Remarkable(skateboarding, is better then bmx)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.80
Salient(skateboarding, is then bmx)
Evidence: 0.72
¬ Typical(skateboarding, is then bmx)
Evidence: 0.55
¬ Remarkable(skateboarding, is then bmx)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.97
Plausible(skateboarding, is then bmx)
Evidence: 0.72
¬ Typical(skateboarding, is then bmx)