skateboarding: make feel

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents sport
Weight: 0.68
, activity
Weight: 0.60
, adventure
Weight: 0.58
, thing
Weight: 0.57
, action
Weight: 0.52
Siblings snowboarding
Weight: 0.38
, bicycling
Weight: 0.36
, skateboard
Weight: 0.36
, snow skiing
Weight: 0.35
, skiing
Weight: 0.35

Related properties

Property Similarity
make feel 1.00
feel good 0.89
make public feel 0.89
make life easier 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.50
Plausible(skateboarding, make feel)
Evidence: 0.67
¬ Salient(skateboarding, make feel)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.89
Evidence: 0.81
Remarkable(skateboarding, make feel)
Evidence: 0.62
¬ Remarkable(skateboarding, feel good)
0.66
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.89
Evidence: 0.81
Remarkable(skateboarding, make feel)
Evidence: 0.71
¬ Remarkable(skateboarding, make public feel)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.81
Remarkable(skateboarding, make feel)
Evidence: 0.11
¬ Remarkable(skateboarding, make life easier)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.67
Salient(skateboarding, make feel)
Evidence: 0.13
¬ Salient(skateboarding, make life easier)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.50
Plausible(skateboarding, make feel)
Evidence: 0.13
¬ Plausible(skateboarding, make life easier)
0.58
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.89
Evidence: 0.67
Salient(skateboarding, make feel)
Evidence: 0.73
¬ Salient(skateboarding, make public feel)
0.56
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.89
Evidence: 0.67
Salient(skateboarding, make feel)
Evidence: 0.83
¬ Salient(skateboarding, feel good)
0.52
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.89
Evidence: 0.50
Plausible(skateboarding, make feel)
Evidence: 0.61
¬ Plausible(skateboarding, make public feel)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.42
Typical(skateboarding, make feel)
Evidence: 0.42
¬ Typical(skateboarding, make life easier)
0.49
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.89
Evidence: 0.42
Typical(skateboarding, make feel)
Evidence: 0.61
¬ Typical(skateboarding, make public feel)
0.48
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.89
Evidence: 0.50
Plausible(skateboarding, make feel)
Evidence: 0.75
¬ Plausible(skateboarding, feel good)
0.41
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.89
Evidence: 0.42
Typical(skateboarding, make feel)
Evidence: 0.80
¬ Typical(skateboarding, feel good)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.67
Salient(skateboarding, make feel)
Evidence: 0.42
¬ Typical(skateboarding, make feel)
Evidence: 0.81
¬ Remarkable(skateboarding, make feel)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.50
Plausible(skateboarding, make feel)
Evidence: 0.42
¬ Typical(skateboarding, make feel)