sleep: is enjoyable

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents function
Weight: 0.60
, condition
Weight: 0.60
, behavior
Weight: 0.60
, rhythm
Weight: 0.59
, comfort
Weight: 0.59
Siblings sleep deprivation
Weight: 0.37
, sleeping
Weight: 0.34
, insomnia
Weight: 0.34
, couch
Weight: 0.33
, mental disorder
Weight: 0.33

Related properties

Property Similarity
is enjoyable 1.00
is interesting 0.78
has trait fun 0.76
is awesome 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.12
Rule weight: 0.13
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.32
¬ Remarkable(sleep, is enjoyable)
Evidence: 0.31
¬ Remarkable(sleeping, is enjoyable)
0.10
Rule weight: 0.13
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.32
¬ Remarkable(sleep, is enjoyable)
Evidence: 0.24
¬ Remarkable(insomnia, is interesting)
0.09
Rule weight: 0.13
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.32
¬ Remarkable(sleep, is enjoyable)
Evidence: 0.16
¬ Remarkable(sleeping, is awesome)
0.09
Rule weight: 0.13
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.32
¬ Remarkable(sleep, is enjoyable)
Evidence: 0.19
¬ Remarkable(sleeping, has trait fun)

Remarkability from sibling implausibility

0.49
Rule weight: 0.60
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.33
Plausible(sleep, is enjoyable)
Evidence: 0.31
Remarkable(sleeping, is enjoyable)
Evidence: 0.42
¬ Plausible(sleeping, is enjoyable)
0.40
Rule weight: 0.60
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.33
Plausible(sleep, is enjoyable)
Evidence: 0.24
Remarkable(insomnia, is interesting)
Evidence: 0.27
¬ Plausible(insomnia, is interesting)
0.38
Rule weight: 0.60
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.33
Plausible(sleep, is enjoyable)
Evidence: 0.19
Remarkable(sleeping, has trait fun)
Evidence: 0.32
¬ Plausible(sleeping, has trait fun)
0.37
Rule weight: 0.60
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.33
Plausible(sleep, is enjoyable)
Evidence: 0.16
Remarkable(sleeping, is awesome)
Evidence: 0.32
¬ Plausible(sleeping, is awesome)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.33
Plausible(sleep, is enjoyable)
Evidence: 0.27
¬ Salient(sleep, is enjoyable)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.27
Salient(sleep, is enjoyable)
Evidence: 0.46
¬ Typical(sleep, is enjoyable)
Evidence: 0.32
¬ Remarkable(sleep, is enjoyable)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.33
Plausible(sleep, is enjoyable)
Evidence: 0.46
¬ Typical(sleep, is enjoyable)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.32
¬ Remarkable(sleep, is enjoyable)
Evidence: 0.58
¬ Typical(sleeping, is enjoyable)
0.09
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.32
¬ Remarkable(sleep, is enjoyable)
Evidence: 0.46
¬ Typical(insomnia, is interesting)
0.08
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.32
¬ Remarkable(sleep, is enjoyable)
Evidence: 0.57
¬ Typical(sleeping, has trait fun)
0.08
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.32
¬ Remarkable(sleep, is enjoyable)
Evidence: 0.60
¬ Typical(sleeping, is awesome)