sleep: is essential

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents function
Weight: 0.60
, condition
Weight: 0.60
, behavior
Weight: 0.60
, rhythm
Weight: 0.59
, comfort
Weight: 0.59
Siblings sleep deprivation
Weight: 0.37
, sleeping
Weight: 0.34
, insomnia
Weight: 0.34
, couch
Weight: 0.33
, mental disorder
Weight: 0.33

Related properties

Property Similarity
is essential 1.00
is vital 0.89
is necessary 0.83
be important in c++ 0.82
be important in servicescapes 0.82
be necessary for nitrosomonas 0.81
be necessary for nitrobacter 0.81
be important element in music 0.76
be important element of music 0.76
is useful 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.45
Rule weight: 0.66
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.86
Plausible(function, is useful)
Evidence: 0.74
¬ Typical(sleep, is essential)
0.44
Rule weight: 0.66
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.74
Plausible(function, be important in c++)
Evidence: 0.74
¬ Typical(sleep, is essential)
0.38
Rule weight: 0.66
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.66
Plausible(rhythm, be important element in music)
Evidence: 0.74
¬ Typical(sleep, is essential)
0.34
Rule weight: 0.66
Evidence weight: 0.63
Similarity weight: 0.82
Evidence: 0.49
Plausible(condition, be important in servicescapes)
Evidence: 0.74
¬ Typical(sleep, is essential)
0.32
Rule weight: 0.66
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.51
Plausible(rhythm, be important element of music)
Evidence: 0.74
¬ Typical(sleep, is essential)
0.31
Rule weight: 0.66
Evidence weight: 0.58
Similarity weight: 0.81
Evidence: 0.43
Plausible(condition, be necessary for nitrosomonas)
Evidence: 0.74
¬ Typical(sleep, is essential)
0.31
Rule weight: 0.66
Evidence weight: 0.58
Similarity weight: 0.81
Evidence: 0.43
Plausible(condition, be necessary for nitrobacter)
Evidence: 0.74
¬ Typical(sleep, is essential)
0.29
Rule weight: 0.66
Evidence weight: 0.53
Similarity weight: 0.83
Evidence: 0.36
Plausible(function, is necessary)
Evidence: 0.74
¬ Typical(sleep, is essential)
0.23
Rule weight: 0.66
Evidence weight: 0.42
Similarity weight: 0.83
Evidence: 0.21
Plausible(condition, is necessary)
Evidence: 0.74
¬ Typical(sleep, is essential)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.67
Plausible(sleep, is essential)
Evidence: 0.21
¬ Plausible(condition, is necessary)
0.07
Rule weight: 0.09
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.67
Plausible(sleep, is essential)
Evidence: 0.36
¬ Plausible(function, is necessary)
0.07
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.67
Plausible(sleep, is essential)
Evidence: 0.43
¬ Plausible(condition, be necessary for nitrobacter)
0.06
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.67
Plausible(sleep, is essential)
Evidence: 0.43
¬ Plausible(condition, be necessary for nitrosomonas)
0.06
Rule weight: 0.09
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.67
Plausible(sleep, is essential)
Evidence: 0.49
¬ Plausible(condition, be important in servicescapes)
0.06
Rule weight: 0.09
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.67
Plausible(sleep, is essential)
Evidence: 0.51
¬ Plausible(rhythm, be important element of music)
0.06
Rule weight: 0.09
Evidence weight: 0.76
Similarity weight: 0.82
Evidence: 0.67
Plausible(sleep, is essential)
Evidence: 0.74
¬ Plausible(function, be important in c++)
0.06
Rule weight: 0.09
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.67
Plausible(sleep, is essential)
Evidence: 0.66
¬ Plausible(rhythm, be important element in music)
0.05
Rule weight: 0.09
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.67
Plausible(sleep, is essential)
Evidence: 0.86
¬ Plausible(function, is useful)

Remarkability exclusitivity betweem a parent and a child

0.41
Rule weight: 0.58
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.58
¬ Remarkable(sleep, is essential)
Evidence: 0.23
¬ Remarkable(condition, be necessary for nitrosomonas)
0.40
Rule weight: 0.58
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.58
¬ Remarkable(sleep, is essential)
Evidence: 0.26
¬ Remarkable(condition, be necessary for nitrobacter)
0.40
Rule weight: 0.58
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.58
¬ Remarkable(sleep, is essential)
Evidence: 0.29
¬ Remarkable(condition, be important in servicescapes)
0.29
Rule weight: 0.58
Evidence weight: 0.61
Similarity weight: 0.82
Evidence: 0.58
¬ Remarkable(sleep, is essential)
Evidence: 0.68
¬ Remarkable(function, be important in c++)
0.26
Rule weight: 0.58
Evidence weight: 0.59
Similarity weight: 0.76
Evidence: 0.58
¬ Remarkable(sleep, is essential)
Evidence: 0.71
¬ Remarkable(function, is useful)
0.23
Rule weight: 0.58
Evidence weight: 0.52
Similarity weight: 0.76
Evidence: 0.58
¬ Remarkable(sleep, is essential)
Evidence: 0.83
¬ Remarkable(rhythm, be important element in music)
0.22
Rule weight: 0.58
Evidence weight: 0.45
Similarity weight: 0.83
Evidence: 0.58
¬ Remarkable(sleep, is essential)
Evidence: 0.95
¬ Remarkable(function, is necessary)
0.21
Rule weight: 0.58
Evidence weight: 0.48
Similarity weight: 0.76
Evidence: 0.58
¬ Remarkable(sleep, is essential)
Evidence: 0.91
¬ Remarkable(rhythm, be important element of music)
0.20
Rule weight: 0.58
Evidence weight: 0.43
Similarity weight: 0.83
Evidence: 0.58
¬ Remarkable(sleep, is essential)
Evidence: 0.99
¬ Remarkable(condition, is necessary)

Remarkability exclusitivity between siblings

0.06
Rule weight: 0.13
Evidence weight: 0.51
Similarity weight: 0.83
Evidence: 0.58
¬ Remarkable(sleep, is essential)
Evidence: 0.85
¬ Remarkable(sleeping, is necessary)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.74
Plausible(function, be important in c++)
Evidence: 0.58
Remarkable(sleep, is essential)
Evidence: 0.67
¬ Plausible(sleep, is essential)
0.31
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.86
Plausible(function, is useful)
Evidence: 0.58
Remarkable(sleep, is essential)
Evidence: 0.67
¬ Plausible(sleep, is essential)
0.30
Rule weight: 0.42
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.49
Plausible(condition, be important in servicescapes)
Evidence: 0.58
Remarkable(sleep, is essential)
Evidence: 0.67
¬ Plausible(sleep, is essential)
0.29
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.66
Plausible(rhythm, be important element in music)
Evidence: 0.58
Remarkable(sleep, is essential)
Evidence: 0.67
¬ Plausible(sleep, is essential)
0.29
Rule weight: 0.42
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.43
Plausible(condition, be necessary for nitrosomonas)
Evidence: 0.58
Remarkable(sleep, is essential)
Evidence: 0.67
¬ Plausible(sleep, is essential)
0.29
Rule weight: 0.42
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.43
Plausible(condition, be necessary for nitrobacter)
Evidence: 0.58
Remarkable(sleep, is essential)
Evidence: 0.67
¬ Plausible(sleep, is essential)
0.29
Rule weight: 0.42
Evidence weight: 0.82
Similarity weight: 0.83
Evidence: 0.36
Plausible(function, is necessary)
Evidence: 0.58
Remarkable(sleep, is essential)
Evidence: 0.67
¬ Plausible(sleep, is essential)
0.28
Rule weight: 0.42
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.51
Plausible(rhythm, be important element of music)
Evidence: 0.58
Remarkable(sleep, is essential)
Evidence: 0.67
¬ Plausible(sleep, is essential)
0.27
Rule weight: 0.42
Evidence weight: 0.78
Similarity weight: 0.83
Evidence: 0.21
Plausible(condition, is necessary)
Evidence: 0.58
Remarkable(sleep, is essential)
Evidence: 0.67
¬ Plausible(sleep, is essential)

Remarkability from sibling implausibility

0.48
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.67
Plausible(sleep, is essential)
Evidence: 0.85
Remarkable(sleeping, is necessary)
Evidence: 0.60
¬ Plausible(sleeping, is necessary)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.67
Plausible(sleep, is essential)
Evidence: 0.72
¬ Salient(sleep, is essential)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.74
Typical(sleep, is essential)
Evidence: 0.11
¬ Typical(sleep, is necessary)
0.66
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.89
Evidence: 0.72
Salient(sleep, is essential)
Evidence: 0.44
¬ Salient(sleep, is vital)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.58
Remarkable(sleep, is essential)
Evidence: 0.32
¬ Remarkable(sleep, is vital)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.67
Plausible(sleep, is essential)
Evidence: 0.32
¬ Plausible(sleep, is necessary)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.89
Evidence: 0.67
Plausible(sleep, is essential)
Evidence: 0.56
¬ Plausible(sleep, is vital)
0.61
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.89
Evidence: 0.74
Typical(sleep, is essential)
Evidence: 0.74
¬ Typical(sleep, is vital)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.72
Salient(sleep, is essential)
Evidence: 0.56
¬ Salient(sleep, is necessary)
0.43
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.83
Evidence: 0.58
Remarkable(sleep, is essential)
Evidence: 0.94
¬ Remarkable(sleep, is necessary)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.72
Salient(sleep, is essential)
Evidence: 0.74
¬ Typical(sleep, is essential)
Evidence: 0.58
¬ Remarkable(sleep, is essential)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.67
Plausible(sleep, is essential)
Evidence: 0.74
¬ Typical(sleep, is essential)

Typicality and Rermarkability incompatibility between a parent and a child

0.42
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.58
¬ Remarkable(sleep, is essential)
Evidence: 0.02
¬ Typical(condition, is necessary)
0.39
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.58
¬ Remarkable(sleep, is essential)
Evidence: 0.14
¬ Typical(function, is necessary)
0.31
Rule weight: 0.51
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.58
¬ Remarkable(sleep, is essential)
Evidence: 0.36
¬ Typical(rhythm, be important element of music)
0.26
Rule weight: 0.51
Evidence weight: 0.63
Similarity weight: 0.81
Evidence: 0.58
¬ Remarkable(sleep, is essential)
Evidence: 0.65
¬ Typical(condition, be necessary for nitrobacter)
0.26
Rule weight: 0.51
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.58
¬ Remarkable(sleep, is essential)
Evidence: 0.60
¬ Typical(rhythm, be important element in music)
0.25
Rule weight: 0.51
Evidence weight: 0.61
Similarity weight: 0.81
Evidence: 0.58
¬ Remarkable(sleep, is essential)
Evidence: 0.68
¬ Typical(condition, be necessary for nitrosomonas)
0.25
Rule weight: 0.51
Evidence weight: 0.59
Similarity weight: 0.82
Evidence: 0.58
¬ Remarkable(sleep, is essential)
Evidence: 0.70
¬ Typical(condition, be important in servicescapes)
0.23
Rule weight: 0.51
Evidence weight: 0.55
Similarity weight: 0.82
Evidence: 0.58
¬ Remarkable(sleep, is essential)
Evidence: 0.77
¬ Typical(function, be important in c++)
0.19
Rule weight: 0.51
Evidence weight: 0.49
Similarity weight: 0.76
Evidence: 0.58
¬ Remarkable(sleep, is essential)
Evidence: 0.89
¬ Typical(function, is useful)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.70
Similarity weight: 0.83
Evidence: 0.58
¬ Remarkable(sleep, is essential)
Evidence: 0.51
¬ Typical(sleeping, is necessary)

Typicality inheritance from parent to child

0.40
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 0.83
Evidence: 0.74
Typical(sleep, is essential)
Evidence: 0.02
¬ Typical(condition, is necessary)
0.39
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.74
Typical(sleep, is essential)
Evidence: 0.14
¬ Typical(function, is necessary)
0.34
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.74
Typical(sleep, is essential)
Evidence: 0.36
¬ Typical(rhythm, be important element of music)
0.33
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.74
Typical(sleep, is essential)
Evidence: 0.65
¬ Typical(condition, be necessary for nitrobacter)
0.33
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.74
Typical(sleep, is essential)
Evidence: 0.70
¬ Typical(condition, be important in servicescapes)
0.32
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.74
Typical(sleep, is essential)
Evidence: 0.68
¬ Typical(condition, be necessary for nitrosomonas)
0.32
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 0.82
Evidence: 0.74
Typical(sleep, is essential)
Evidence: 0.77
¬ Typical(function, be important in c++)
0.31
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.74
Typical(sleep, is essential)
Evidence: 0.60
¬ Typical(rhythm, be important element in music)
0.28
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.74
Typical(sleep, is essential)
Evidence: 0.89
¬ Typical(function, is useful)