sleeping: be bad concussion

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents time
Weight: 0.55
, need
Weight: 0.55
, function
Weight: 0.54
, necessity
Weight: 0.53
Siblings sleep
Weight: 0.34
, couch
Weight: 0.32
, nap
Weight: 0.32
, breathing
Weight: 0.32
, living
Weight: 0.31

Related properties

Property Similarity
be bad concussion 1.00
be with concussion 0.99
be after concussion 0.98

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.08
Plausible(sleeping, be bad concussion)
Evidence: 0.08
¬ Salient(sleeping, be bad concussion)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.99
Evidence: 0.07
Remarkable(sleeping, be bad concussion)
Evidence: 0.18
¬ Remarkable(sleeping, be with concussion)
0.67
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.99
Evidence: 0.08
Salient(sleeping, be bad concussion)
Evidence: 0.22
¬ Salient(sleeping, be with concussion)
0.64
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.98
Evidence: 0.07
Remarkable(sleeping, be bad concussion)
Evidence: 0.25
¬ Remarkable(sleeping, be after concussion)
0.61
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.99
Evidence: 0.08
Plausible(sleeping, be bad concussion)
Evidence: 0.30
¬ Plausible(sleeping, be with concussion)
0.57
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.98
Evidence: 0.08
Salient(sleeping, be bad concussion)
Evidence: 0.35
¬ Salient(sleeping, be after concussion)
0.54
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.99
Evidence: 0.35
Typical(sleeping, be bad concussion)
Evidence: 0.55
¬ Typical(sleeping, be with concussion)
0.45
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.98
Evidence: 0.08
Plausible(sleeping, be bad concussion)
Evidence: 0.50
¬ Plausible(sleeping, be after concussion)
0.44
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.98
Evidence: 0.35
Typical(sleeping, be bad concussion)
Evidence: 0.73
¬ Typical(sleeping, be after concussion)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.08
Salient(sleeping, be bad concussion)
Evidence: 0.35
¬ Typical(sleeping, be bad concussion)
Evidence: 0.07
¬ Remarkable(sleeping, be bad concussion)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.08
Plausible(sleeping, be bad concussion)
Evidence: 0.35
¬ Typical(sleeping, be bad concussion)