sloth: be in fallout 76

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents creature
Weight: 0.68
, animal
Weight: 0.67
, thing
Weight: 0.49
, species
Weight: 0.49
, mammal
Weight: 0.48
Siblings lizard
Weight: 0.36
, gnome
Weight: 0.35
, beast
Weight: 0.35
, monkey
Weight: 0.35

Related properties

Property Similarity
be in fallout 76 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.94
Plausible(sloth, be in fallout 76)
Evidence: 0.56
¬ Salient(sloth, be in fallout 76)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.56
Salient(sloth, be in fallout 76)
Evidence: 0.74
¬ Typical(sloth, be in fallout 76)
Evidence: 0.32
¬ Remarkable(sloth, be in fallout 76)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.94
Plausible(sloth, be in fallout 76)
Evidence: 0.74
¬ Typical(sloth, be in fallout 76)