smash: be better than brawl

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

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Siblings big bang theory
Weight: 0.33
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Weight: 0.32
, soap opera
Weight: 0.32

Related properties

Property Similarity
be better than brawl 1.00
is melee 0.85
is melee expensive 0.85
is melee popular 0.84
is bros brawl t 0.83
is bros brawl rated t 0.82
is 4 top 8 after melee 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.37
Plausible(smash, be better than brawl)
Evidence: 0.29
¬ Salient(smash, be better than brawl)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.37
Plausible(smash, be better than brawl)
Evidence: 0.02
¬ Plausible(smash, is melee)
0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.29
Salient(smash, be better than brawl)
Evidence: 0.03
¬ Salient(smash, is melee)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.29
Remarkable(smash, be better than brawl)
Evidence: 0.07
¬ Remarkable(smash, is melee)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.53
Typical(smash, be better than brawl)
Evidence: 0.12
¬ Typical(smash, is melee)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.37
Plausible(smash, be better than brawl)
Evidence: 0.04
¬ Plausible(smash, is bros brawl rated t)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.29
Remarkable(smash, be better than brawl)
Evidence: 0.04
¬ Remarkable(smash, is bros brawl rated t)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.29
Salient(smash, be better than brawl)
Evidence: 0.04
¬ Salient(smash, is bros brawl rated t)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.29
Remarkable(smash, be better than brawl)
Evidence: 0.12
¬ Remarkable(smash, is melee popular)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.37
Plausible(smash, be better than brawl)
Evidence: 0.14
¬ Plausible(smash, is bros brawl t)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.29
Salient(smash, be better than brawl)
Evidence: 0.15
¬ Salient(smash, is bros brawl t)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.29
Remarkable(smash, be better than brawl)
Evidence: 0.15
¬ Remarkable(smash, is bros brawl t)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.29
Salient(smash, be better than brawl)
Evidence: 0.17
¬ Salient(smash, is melee popular)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.29
Remarkable(smash, be better than brawl)
Evidence: 0.18
¬ Remarkable(smash, is melee expensive)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.53
Typical(smash, be better than brawl)
Evidence: 0.24
¬ Typical(smash, is bros brawl rated t)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.83
Evidence: 0.53
Typical(smash, be better than brawl)
Evidence: 0.38
¬ Typical(smash, is bros brawl t)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.85
Evidence: 0.29
Salient(smash, be better than brawl)
Evidence: 0.30
¬ Salient(smash, is melee expensive)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.53
Typical(smash, be better than brawl)
Evidence: 0.43
¬ Typical(smash, is melee popular)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.29
Remarkable(smash, be better than brawl)
Evidence: 0.22
¬ Remarkable(smash, is 4 top 8 after melee)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.29
Salient(smash, be better than brawl)
Evidence: 0.35
¬ Salient(smash, is 4 top 8 after melee)
0.50
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.85
Evidence: 0.53
Typical(smash, be better than brawl)
Evidence: 0.65
¬ Typical(smash, is melee expensive)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.79
Evidence: 0.37
Plausible(smash, be better than brawl)
Evidence: 0.51
¬ Plausible(smash, is 4 top 8 after melee)
0.45
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.84
Evidence: 0.37
Plausible(smash, be better than brawl)
Evidence: 0.59
¬ Plausible(smash, is melee popular)
0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.79
Evidence: 0.53
Typical(smash, be better than brawl)
Evidence: 0.76
¬ Typical(smash, is 4 top 8 after melee)
0.34
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.85
Evidence: 0.37
Plausible(smash, be better than brawl)
Evidence: 0.84
¬ Plausible(smash, is melee expensive)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.29
Salient(smash, be better than brawl)
Evidence: 0.53
¬ Typical(smash, be better than brawl)
Evidence: 0.29
¬ Remarkable(smash, be better than brawl)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.37
Plausible(smash, be better than brawl)
Evidence: 0.53
¬ Typical(smash, be better than brawl)