smash: be with game pad

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents show
Weight: 0.64
, tv show
Weight: 0.62
, hit
Weight: 0.56
, game
Weight: 0.55
, title
Weight: 0.53
Siblings big bang theory
Weight: 0.33
, game show
Weight: 0.32
, chuck
Weight: 0.32
, mash
Weight: 0.32
, soap opera
Weight: 0.32

Related properties

Property Similarity
be with game pad 1.00
is 4 game 0.77
is 4 bad game 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.41
Plausible(smash, be with game pad)
Evidence: 0.34
¬ Salient(smash, be with game pad)

Similarity expansion

0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.36
Remarkable(smash, be with game pad)
Evidence: 0.19
¬ Remarkable(smash, is 4 bad game)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.34
Salient(smash, be with game pad)
Evidence: 0.25
¬ Salient(smash, is 4 bad game)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.41
Plausible(smash, be with game pad)
Evidence: 0.35
¬ Plausible(smash, is 4 bad game)
0.45
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.52
Typical(smash, be with game pad)
Evidence: 0.62
¬ Typical(smash, is 4 bad game)
0.41
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.77
Evidence: 0.52
Typical(smash, be with game pad)
Evidence: 0.79
¬ Typical(smash, is 4 game)
0.39
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.77
Evidence: 0.36
Remarkable(smash, be with game pad)
Evidence: 0.63
¬ Remarkable(smash, is 4 game)
0.36
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.77
Evidence: 0.41
Plausible(smash, be with game pad)
Evidence: 0.75
¬ Plausible(smash, is 4 game)
0.30
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.77
Evidence: 0.34
Salient(smash, be with game pad)
Evidence: 0.83
¬ Salient(smash, is 4 game)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.34
Salient(smash, be with game pad)
Evidence: 0.52
¬ Typical(smash, be with game pad)
Evidence: 0.36
¬ Remarkable(smash, be with game pad)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.41
Plausible(smash, be with game pad)
Evidence: 0.52
¬ Typical(smash, be with game pad)