soak in hotspring: requires stay safe amount of time

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires stay safe amount of time 1.00
be used to get clean 0.76
requires get in water 0.76
causes you get extremely relax 0.76
be used to time to think 0.76
requires sit still 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.53
Plausible(soak in hotspring, requires stay safe amount of time)
Evidence: 0.31
¬ Salient(soak in hotspring, requires stay safe amount of time)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.39
Remarkable(soak in hotspring, requires stay safe amount of time)
Evidence: 0.01
¬ Remarkable(soak in hotspring, requires sit still)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.31
Salient(soak in hotspring, requires stay safe amount of time)
Evidence: 0.01
¬ Salient(soak in hotspring, requires sit still)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.78
Typical(soak in hotspring, requires stay safe amount of time)
Evidence: 0.06
¬ Typical(soak in hotspring, requires get in water)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.78
Typical(soak in hotspring, requires stay safe amount of time)
Evidence: 0.29
¬ Typical(soak in hotspring, causes you get extremely relax)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.78
Typical(soak in hotspring, requires stay safe amount of time)
Evidence: 0.39
¬ Typical(soak in hotspring, be used to time to think)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.78
Typical(soak in hotspring, requires stay safe amount of time)
Evidence: 0.48
¬ Typical(soak in hotspring, be used to get clean)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.78
Typical(soak in hotspring, requires stay safe amount of time)
Evidence: 0.94
¬ Typical(soak in hotspring, requires sit still)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.53
Plausible(soak in hotspring, requires stay safe amount of time)
Evidence: 0.69
¬ Plausible(soak in hotspring, requires sit still)
0.43
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.39
Remarkable(soak in hotspring, requires stay safe amount of time)
Evidence: 0.55
¬ Remarkable(soak in hotspring, be used to get clean)
0.42
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.53
Plausible(soak in hotspring, requires stay safe amount of time)
Evidence: 0.75
¬ Plausible(soak in hotspring, be used to get clean)
0.41
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.31
Salient(soak in hotspring, requires stay safe amount of time)
Evidence: 0.53
¬ Salient(soak in hotspring, causes you get extremely relax)
0.40
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.53
Plausible(soak in hotspring, requires stay safe amount of time)
Evidence: 0.79
¬ Plausible(soak in hotspring, be used to time to think)
0.40
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.76
Evidence: 0.53
Plausible(soak in hotspring, requires stay safe amount of time)
Evidence: 0.80
¬ Plausible(soak in hotspring, causes you get extremely relax)
0.40
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.76
Evidence: 0.31
Salient(soak in hotspring, requires stay safe amount of time)
Evidence: 0.55
¬ Salient(soak in hotspring, be used to time to think)
0.39
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.76
Evidence: 0.31
Salient(soak in hotspring, requires stay safe amount of time)
Evidence: 0.58
¬ Salient(soak in hotspring, be used to get clean)
0.38
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.76
Evidence: 0.39
Remarkable(soak in hotspring, requires stay safe amount of time)
Evidence: 0.69
¬ Remarkable(soak in hotspring, be used to time to think)
0.35
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.76
Evidence: 0.53
Plausible(soak in hotspring, requires stay safe amount of time)
Evidence: 0.99
¬ Plausible(soak in hotspring, requires get in water)
0.32
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.76
Evidence: 0.39
Remarkable(soak in hotspring, requires stay safe amount of time)
Evidence: 0.84
¬ Remarkable(soak in hotspring, requires get in water)
0.30
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.76
Evidence: 0.39
Remarkable(soak in hotspring, requires stay safe amount of time)
Evidence: 0.89
¬ Remarkable(soak in hotspring, causes you get extremely relax)
0.25
Rule weight: 0.85
Evidence weight: 0.38
Similarity weight: 0.76
Evidence: 0.31
Salient(soak in hotspring, requires stay safe amount of time)
Evidence: 0.90
¬ Salient(soak in hotspring, requires get in water)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.31
Salient(soak in hotspring, requires stay safe amount of time)
Evidence: 0.78
¬ Typical(soak in hotspring, requires stay safe amount of time)
Evidence: 0.39
¬ Remarkable(soak in hotspring, requires stay safe amount of time)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.53
Plausible(soak in hotspring, requires stay safe amount of time)
Evidence: 0.78
¬ Typical(soak in hotspring, requires stay safe amount of time)