soccer player: be stuck in cave

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents athlete
Weight: 0.71
, soccer
Weight: 0.66
, student
Weight: 0.62
, celebrity
Weight: 0.57
Siblings basketball player
Weight: 0.77
, football player
Weight: 0.42
, hockey player
Weight: 0.41
, tennis player
Weight: 0.41
, lacrosse player
Weight: 0.39

Related properties

Property Similarity
be stuck in cave 1.00
be in cave 0.94
be trapped in cave 0.93
be in cave in thailand 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.01
Plausible(soccer player, be stuck in cave)
Evidence: 0.01
¬ Salient(soccer player, be stuck in cave)

Similarity expansion

0.80
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.94
Evidence: 0.01
Remarkable(soccer player, be stuck in cave)
Evidence: 0.00
¬ Remarkable(soccer player, be in cave)
0.79
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.94
Evidence: 0.01
Salient(soccer player, be stuck in cave)
Evidence: 0.01
¬ Salient(soccer player, be in cave)
0.79
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.93
Evidence: 0.01
Remarkable(soccer player, be stuck in cave)
Evidence: 0.00
¬ Remarkable(soccer player, be trapped in cave)
0.79
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.93
Evidence: 0.01
Salient(soccer player, be stuck in cave)
Evidence: 0.01
¬ Salient(soccer player, be trapped in cave)
0.71
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.84
Evidence: 0.01
Salient(soccer player, be stuck in cave)
Evidence: 0.00
¬ Salient(soccer player, be in cave in thailand)
...

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.01
Salient(soccer player, be stuck in cave)
Evidence: 0.16
¬ Typical(soccer player, be stuck in cave)
Evidence: 0.01
¬ Remarkable(soccer player, be stuck in cave)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.01
Plausible(soccer player, be stuck in cave)
Evidence: 0.16
¬ Typical(soccer player, be stuck in cave)