socialize: be motivated by have fun with your friend

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.50
, event
Weight: 0.36
, activity
Weight: 0.34
, anything
Weight: 0.29
, week
Weight: 0.23
Siblings socialization
Weight: 0.32
, fun
Weight: 0.31
, talk show
Weight: 0.31
, talk
Weight: 0.31
, chat
Weight: 0.30

Related properties

Property Similarity
be motivated by have fun with your friend 1.00
be motivated by friend to like you 0.93
be motivated by make friend 0.89
be motivated by friend 0.88
requires have some friend 0.87
be motivated by you masterbate 0.86
requires have friend to socialize with 0.85
requires find some friend 0.85
be used to make friend 0.85
be used to communicate with your friend 0.85

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.06
Rule weight: 0.13
Evidence weight: 0.52
Similarity weight: 0.85
Evidence: 0.89
¬ Remarkable(socialize, be motivated by have fun with your friend)
Evidence: 0.55
¬ Remarkable(talk, be used to make friend)
0.04
Rule weight: 0.13
Evidence weight: 0.38
Similarity weight: 0.86
Evidence: 0.89
¬ Remarkable(socialize, be motivated by have fun with your friend)
Evidence: 0.70
¬ Remarkable(talk, be motivated by you masterbate)
0.02
Rule weight: 0.13
Evidence weight: 0.16
Similarity weight: 0.85
Evidence: 0.89
¬ Remarkable(socialize, be motivated by have fun with your friend)
Evidence: 0.95
¬ Remarkable(talk, be used to communicate with your friend)

Remarkability from sibling implausibility

0.50
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.30
Plausible(socialize, be motivated by have fun with your friend)
Evidence: 0.95
Remarkable(talk, be used to communicate with your friend)
Evidence: 0.78
¬ Plausible(talk, be used to communicate with your friend)
0.46
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.30
Plausible(socialize, be motivated by have fun with your friend)
Evidence: 0.55
Remarkable(talk, be used to make friend)
Evidence: 0.29
¬ Plausible(talk, be used to make friend)
0.46
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.30
Plausible(socialize, be motivated by have fun with your friend)
Evidence: 0.70
Remarkable(talk, be motivated by you masterbate)
Evidence: 0.55
¬ Plausible(talk, be motivated by you masterbate)

Salient implies Plausible

0.13
Rule weight: 0.28
Evidence weight: 0.48
Similarity weight: 1.00
Evidence: 0.30
Plausible(socialize, be motivated by have fun with your friend)
Evidence: 0.75
¬ Salient(socialize, be motivated by have fun with your friend)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.93
Evidence: 0.89
Remarkable(socialize, be motivated by have fun with your friend)
Evidence: 0.85
¬ Remarkable(socialize, be motivated by friend to like you)
0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.89
Remarkable(socialize, be motivated by have fun with your friend)
Evidence: 0.87
¬ Remarkable(socialize, be motivated by make friend)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.89
Remarkable(socialize, be motivated by have fun with your friend)
Evidence: 0.83
¬ Remarkable(socialize, be motivated by friend)
0.67
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.93
Evidence: 0.27
Typical(socialize, be motivated by have fun with your friend)
Evidence: 0.21
¬ Typical(socialize, be motivated by friend to like you)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.27
Typical(socialize, be motivated by have fun with your friend)
Evidence: 0.14
¬ Typical(socialize, requires have some friend)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.89
Remarkable(socialize, be motivated by have fun with your friend)
Evidence: 0.88
¬ Remarkable(socialize, requires have some friend)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.89
Remarkable(socialize, be motivated by have fun with your friend)
Evidence: 0.84
¬ Remarkable(socialize, requires have friend to socialize with)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.89
Remarkable(socialize, be motivated by have fun with your friend)
Evidence: 0.85
¬ Remarkable(socialize, requires find some friend)
0.63
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.93
Evidence: 0.75
Salient(socialize, be motivated by have fun with your friend)
Evidence: 0.79
¬ Salient(socialize, be motivated by friend to like you)
0.63
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.89
Evidence: 0.75
Salient(socialize, be motivated by have fun with your friend)
Evidence: 0.71
¬ Salient(socialize, be motivated by make friend)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.27
Typical(socialize, be motivated by have fun with your friend)
Evidence: 0.21
¬ Typical(socialize, requires have friend to socialize with)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.75
Salient(socialize, be motivated by have fun with your friend)
Evidence: 0.71
¬ Salient(socialize, be motivated by friend)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.75
Salient(socialize, be motivated by have fun with your friend)
Evidence: 0.65
¬ Salient(socialize, requires find some friend)
0.61
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.88
Evidence: 0.30
Plausible(socialize, be motivated by have fun with your friend)
Evidence: 0.28
¬ Plausible(socialize, be motivated by friend)
0.60
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.89
Evidence: 0.27
Typical(socialize, be motivated by have fun with your friend)
Evidence: 0.29
¬ Typical(socialize, be motivated by make friend)
0.60
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.89
Evidence: 0.30
Plausible(socialize, be motivated by have fun with your friend)
Evidence: 0.30
¬ Plausible(socialize, be motivated by make friend)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.75
Salient(socialize, be motivated by have fun with your friend)
Evidence: 0.85
¬ Salient(socialize, requires have some friend)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.27
Typical(socialize, be motivated by have fun with your friend)
Evidence: 0.28
¬ Typical(socialize, requires find some friend)
0.58
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.85
Evidence: 0.75
Salient(socialize, be motivated by have fun with your friend)
Evidence: 0.82
¬ Salient(socialize, requires have friend to socialize with)
0.57
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.88
Evidence: 0.27
Typical(socialize, be motivated by have fun with your friend)
Evidence: 0.34
¬ Typical(socialize, be motivated by friend)
0.55
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.85
Evidence: 0.30
Plausible(socialize, be motivated by have fun with your friend)
Evidence: 0.34
¬ Plausible(socialize, requires find some friend)
0.53
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.93
Evidence: 0.30
Plausible(socialize, be motivated by have fun with your friend)
Evidence: 0.47
¬ Plausible(socialize, be motivated by friend to like you)
0.48
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.85
Evidence: 0.30
Plausible(socialize, be motivated by have fun with your friend)
Evidence: 0.49
¬ Plausible(socialize, requires have friend to socialize with)
0.41
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.87
Evidence: 0.30
Plausible(socialize, be motivated by have fun with your friend)
Evidence: 0.64
¬ Plausible(socialize, requires have some friend)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.75
Salient(socialize, be motivated by have fun with your friend)
Evidence: 0.27
¬ Typical(socialize, be motivated by have fun with your friend)
Evidence: 0.89
¬ Remarkable(socialize, be motivated by have fun with your friend)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.30
Plausible(socialize, be motivated by have fun with your friend)
Evidence: 0.27
¬ Typical(socialize, be motivated by have fun with your friend)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.89
¬ Remarkable(socialize, be motivated by have fun with your friend)
Evidence: 0.07
¬ Typical(talk, be used to communicate with your friend)
0.09
Rule weight: 0.14
Evidence weight: 0.76
Similarity weight: 0.86
Evidence: 0.89
¬ Remarkable(socialize, be motivated by have fun with your friend)
Evidence: 0.27
¬ Typical(talk, be motivated by you masterbate)
0.07
Rule weight: 0.14
Evidence weight: 0.59
Similarity weight: 0.85
Evidence: 0.89
¬ Remarkable(socialize, be motivated by have fun with your friend)
Evidence: 0.46
¬ Typical(talk, be used to make friend)