socialize: requires call friend

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.50
, event
Weight: 0.36
, activity
Weight: 0.34
, anything
Weight: 0.29
, week
Weight: 0.23
Siblings socialization
Weight: 0.32
, fun
Weight: 0.31
, talk show
Weight: 0.31
, talk
Weight: 0.31
, chat
Weight: 0.30

Related properties

Property Similarity
requires call friend 1.00
requires call or visit friend 0.93
requires phone friend 0.88
requires make friend 0.86
be used to make friend 0.84
requires find some friend 0.84
requires have some friend 0.83
requires make plan with friend 0.82
be at friend house 0.81
be motivated by friend 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.80
¬ Remarkable(socialize, requires call friend)
Evidence: 0.07
¬ Remarkable(fun, be at friend house)
0.08
Rule weight: 0.13
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.80
¬ Remarkable(socialize, requires call friend)
Evidence: 0.49
¬ Remarkable(talk, requires call friend)
0.08
Rule weight: 0.13
Evidence weight: 0.68
Similarity weight: 0.88
Evidence: 0.80
¬ Remarkable(socialize, requires call friend)
Evidence: 0.40
¬ Remarkable(talk, requires phone friend)
0.06
Rule weight: 0.13
Evidence weight: 0.56
Similarity weight: 0.84
Evidence: 0.80
¬ Remarkable(socialize, requires call friend)
Evidence: 0.55
¬ Remarkable(talk, be used to make friend)

Remarkability from sibling implausibility

0.55
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.39
Plausible(socialize, requires call friend)
Evidence: 0.49
Remarkable(talk, requires call friend)
Evidence: 0.27
¬ Plausible(talk, requires call friend)
0.48
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.39
Plausible(socialize, requires call friend)
Evidence: 0.40
Remarkable(talk, requires phone friend)
Evidence: 0.26
¬ Plausible(talk, requires phone friend)
0.46
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.39
Plausible(socialize, requires call friend)
Evidence: 0.55
Remarkable(talk, be used to make friend)
Evidence: 0.29
¬ Plausible(talk, be used to make friend)
0.46
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.39
Plausible(socialize, requires call friend)
Evidence: 0.07
Remarkable(fun, be at friend house)
Evidence: 0.11
¬ Plausible(fun, be at friend house)

Salient implies Plausible

0.15
Rule weight: 0.28
Evidence weight: 0.53
Similarity weight: 1.00
Evidence: 0.39
Plausible(socialize, requires call friend)
Evidence: 0.78
¬ Salient(socialize, requires call friend)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.27
Typical(socialize, requires call friend)
Evidence: 0.14
¬ Typical(socialize, requires have some friend)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.78
Salient(socialize, requires call friend)
Evidence: 0.42
¬ Salient(socialize, requires make plan with friend)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.27
Typical(socialize, requires call friend)
Evidence: 0.22
¬ Typical(socialize, requires make friend)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.78
Salient(socialize, requires call friend)
Evidence: 0.65
¬ Salient(socialize, requires find some friend)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.86
Evidence: 0.80
Remarkable(socialize, requires call friend)
Evidence: 0.83
¬ Remarkable(socialize, requires make friend)
0.61
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.86
Evidence: 0.78
Salient(socialize, requires call friend)
Evidence: 0.80
¬ Salient(socialize, requires make friend)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.84
Evidence: 0.80
Remarkable(socialize, requires call friend)
Evidence: 0.85
¬ Remarkable(socialize, requires find some friend)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.80
Remarkable(socialize, requires call friend)
Evidence: 0.76
¬ Remarkable(socialize, requires make plan with friend)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.78
Salient(socialize, requires call friend)
Evidence: 0.71
¬ Salient(socialize, be motivated by friend)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.83
Evidence: 0.80
Remarkable(socialize, requires call friend)
Evidence: 0.88
¬ Remarkable(socialize, requires have some friend)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.39
Plausible(socialize, requires call friend)
Evidence: 0.28
¬ Plausible(socialize, be motivated by friend)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.80
Remarkable(socialize, requires call friend)
Evidence: 0.83
¬ Remarkable(socialize, be motivated by friend)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.78
Salient(socialize, requires call friend)
Evidence: 0.85
¬ Salient(socialize, requires have some friend)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.27
Typical(socialize, requires call friend)
Evidence: 0.28
¬ Typical(socialize, requires find some friend)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.39
Plausible(socialize, requires call friend)
Evidence: 0.34
¬ Plausible(socialize, requires find some friend)
0.53
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.86
Evidence: 0.39
Plausible(socialize, requires call friend)
Evidence: 0.47
¬ Plausible(socialize, requires make friend)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.81
Evidence: 0.27
Typical(socialize, requires call friend)
Evidence: 0.34
¬ Typical(socialize, be motivated by friend)
0.49
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.82
Evidence: 0.27
Typical(socialize, requires call friend)
Evidence: 0.42
¬ Typical(socialize, requires make plan with friend)
0.43
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.83
Evidence: 0.39
Plausible(socialize, requires call friend)
Evidence: 0.64
¬ Plausible(socialize, requires have some friend)
0.39
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.82
Evidence: 0.39
Plausible(socialize, requires call friend)
Evidence: 0.74
¬ Plausible(socialize, requires make plan with friend)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.78
Salient(socialize, requires call friend)
Evidence: 0.27
¬ Typical(socialize, requires call friend)
Evidence: 0.80
¬ Remarkable(socialize, requires call friend)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.39
Plausible(socialize, requires call friend)
Evidence: 0.27
¬ Typical(socialize, requires call friend)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.80
¬ Remarkable(socialize, requires call friend)
Evidence: 0.48
¬ Typical(talk, requires call friend)
0.07
Rule weight: 0.14
Evidence weight: 0.64
Similarity weight: 0.84
Evidence: 0.80
¬ Remarkable(socialize, requires call friend)
Evidence: 0.46
¬ Typical(talk, be used to make friend)
0.07
Rule weight: 0.14
Evidence weight: 0.57
Similarity weight: 0.88
Evidence: 0.80
¬ Remarkable(socialize, requires call friend)
Evidence: 0.54
¬ Typical(talk, requires phone friend)
0.03
Rule weight: 0.14
Evidence weight: 0.30
Similarity weight: 0.81
Evidence: 0.80
¬ Remarkable(socialize, requires call friend)
Evidence: 0.89
¬ Typical(fun, be at friend house)