socialize: requires go to pub

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.50
, event
Weight: 0.36
, activity
Weight: 0.34
, anything
Weight: 0.29
, week
Weight: 0.23
Siblings socialization
Weight: 0.32
, fun
Weight: 0.31
, talk show
Weight: 0.31
, talk
Weight: 0.31
, chat
Weight: 0.30

Related properties

Property Similarity
requires go to pub 1.00
requires hit bar 0.78
requires go to club 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.51
Plausible(socialize, requires go to pub)
Evidence: 0.35
¬ Salient(socialize, requires go to pub)

Similarity expansion

0.58
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.51
Plausible(socialize, requires go to pub)
Evidence: 0.18
¬ Plausible(socialize, requires go to club)
0.55
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.76
Typical(socialize, requires go to pub)
Evidence: 0.58
¬ Typical(socialize, requires go to club)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.76
Typical(socialize, requires go to pub)
Evidence: 0.75
¬ Typical(socialize, requires hit bar)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.40
Remarkable(socialize, requires go to pub)
Evidence: 0.35
¬ Remarkable(socialize, requires hit bar)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.35
Salient(socialize, requires go to pub)
Evidence: 0.37
¬ Salient(socialize, requires hit bar)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.51
Plausible(socialize, requires go to pub)
Evidence: 0.53
¬ Plausible(socialize, requires hit bar)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.75
Evidence: 0.40
Remarkable(socialize, requires go to pub)
Evidence: 0.40
¬ Remarkable(socialize, requires go to club)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.75
Evidence: 0.35
Salient(socialize, requires go to pub)
Evidence: 0.52
¬ Salient(socialize, requires go to club)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.35
Salient(socialize, requires go to pub)
Evidence: 0.76
¬ Typical(socialize, requires go to pub)
Evidence: 0.40
¬ Remarkable(socialize, requires go to pub)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.51
Plausible(socialize, requires go to pub)
Evidence: 0.76
¬ Typical(socialize, requires go to pub)