software: be important to computer

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents software company
Weight: 0.74
, computer program
Weight: 0.70
, module
Weight: 0.67
, code
Weight: 0.65
Siblings browser
Weight: 0.75
, computer game
Weight: 0.75
, free software
Weight: 0.74
, freeware
Weight: 0.70
, source code
Weight: 0.69

Related properties

Property Similarity
be important to computer 1.00
be important for computer 0.99
be important for computer systems 0.93
be needed in computer 0.92
interact with computer 0.85
do task on computer 0.83
interact with computers 0.82
translate in computers 0.80
mess up computer settings 0.77
be required at all for computing 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.35
Rule weight: 0.66
Evidence weight: 0.66
Similarity weight: 0.80
Evidence: 0.16
Plausible(code, translate in computers)
Evidence: 0.41
¬ Typical(software, be important to computer)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.31
Plausible(software, be important to computer)
Evidence: 0.16
¬ Plausible(code, translate in computers)

Remarkability exclusitivity betweem a parent and a child

0.32
Rule weight: 0.58
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.39
¬ Remarkable(software, be important to computer)
Evidence: 0.76
¬ Remarkable(code, translate in computers)

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.64
Similarity weight: 0.77
Evidence: 0.39
¬ Remarkable(software, be important to computer)
Evidence: 0.92
¬ Remarkable(computer game, mess up computer settings)

Remarkability from parent implausibility

0.28
Rule weight: 0.42
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.16
Plausible(code, translate in computers)
Evidence: 0.39
Remarkable(software, be important to computer)
Evidence: 0.31
¬ Plausible(software, be important to computer)

Remarkability from sibling implausibility

0.46
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.31
Plausible(software, be important to computer)
Evidence: 0.92
Remarkable(computer game, mess up computer settings)
Evidence: 0.37
¬ Plausible(computer game, mess up computer settings)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.31
Plausible(software, be important to computer)
Evidence: 0.30
¬ Salient(software, be important to computer)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.92
Evidence: 0.41
Typical(software, be important to computer)
Evidence: 0.20
¬ Typical(software, be needed in computer)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.39
Remarkable(software, be important to computer)
Evidence: 0.10
¬ Remarkable(software, do task on computer)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.31
Plausible(software, be important to computer)
Evidence: 0.09
¬ Plausible(software, do task on computer)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.30
Salient(software, be important to computer)
Evidence: 0.10
¬ Salient(software, do task on computer)
0.66
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.92
Evidence: 0.31
Plausible(software, be important to computer)
Evidence: 0.24
¬ Plausible(software, be needed in computer)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.41
Typical(software, be important to computer)
Evidence: 0.14
¬ Typical(software, interact with computers)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.41
Typical(software, be important to computer)
Evidence: 0.26
¬ Typical(software, interact with computer)
0.61
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.92
Evidence: 0.30
Salient(software, be important to computer)
Evidence: 0.32
¬ Salient(software, be needed in computer)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.31
Plausible(software, be important to computer)
Evidence: 0.25
¬ Plausible(software, interact with computer)
0.59
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.99
Evidence: 0.39
Remarkable(software, be important to computer)
Evidence: 0.49
¬ Remarkable(software, be important for computer)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.31
Plausible(software, be important to computer)
Evidence: 0.27
¬ Plausible(software, interact with computers)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.85
Evidence: 0.30
Salient(software, be important to computer)
Evidence: 0.31
¬ Salient(software, interact with computer)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.83
Evidence: 0.41
Typical(software, be important to computer)
Evidence: 0.34
¬ Typical(software, do task on computer)
0.56
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.99
Evidence: 0.31
Plausible(software, be important to computer)
Evidence: 0.49
¬ Plausible(software, be important for computer)
0.56
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.99
Evidence: 0.41
Typical(software, be important to computer)
Evidence: 0.57
¬ Typical(software, be important for computer)
0.56
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.99
Evidence: 0.30
Salient(software, be important to computer)
Evidence: 0.49
¬ Salient(software, be important for computer)
0.53
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.93
Evidence: 0.41
Typical(software, be important to computer)
Evidence: 0.56
¬ Typical(software, be important for computer systems)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.41
Typical(software, be important to computer)
Evidence: 0.39
¬ Typical(software, be required at all for computing)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.82
Evidence: 0.30
Salient(software, be important to computer)
Evidence: 0.41
¬ Salient(software, interact with computers)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.31
Plausible(software, be important to computer)
Evidence: 0.35
¬ Plausible(software, be required at all for computing)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.30
Salient(software, be important to computer)
Evidence: 0.36
¬ Salient(software, be required at all for computing)
0.49
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.85
Evidence: 0.39
Remarkable(software, be important to computer)
Evidence: 0.55
¬ Remarkable(software, interact with computer)
0.47
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.93
Evidence: 0.31
Plausible(software, be important to computer)
Evidence: 0.58
¬ Plausible(software, be important for computer systems)
0.47
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.92
Evidence: 0.39
Remarkable(software, be important to computer)
Evidence: 0.66
¬ Remarkable(software, be needed in computer)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.39
Remarkable(software, be important to computer)
Evidence: 0.52
¬ Remarkable(software, be required at all for computing)
0.42
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.93
Evidence: 0.39
Remarkable(software, be important to computer)
Evidence: 0.76
¬ Remarkable(software, be important for computer systems)
0.39
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.93
Evidence: 0.30
Salient(software, be important to computer)
Evidence: 0.73
¬ Salient(software, be important for computer systems)
0.35
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.82
Evidence: 0.39
Remarkable(software, be important to computer)
Evidence: 0.82
¬ Remarkable(software, interact with computers)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.30
Salient(software, be important to computer)
Evidence: 0.41
¬ Typical(software, be important to computer)
Evidence: 0.39
¬ Remarkable(software, be important to computer)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.31
Plausible(software, be important to computer)
Evidence: 0.41
¬ Typical(software, be important to computer)

Typicality and Rermarkability incompatibility between a parent and a child

0.40
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.39
¬ Remarkable(software, be important to computer)
Evidence: 0.07
¬ Typical(code, translate in computers)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.39
¬ Remarkable(software, be important to computer)
Evidence: 0.15
¬ Typical(computer game, mess up computer settings)

Typicality inheritance from parent to child

0.37
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.41
Typical(software, be important to computer)
Evidence: 0.07
¬ Typical(code, translate in computers)