some dog: wants to fetch frisbee

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
wants to fetch frisbee 1.00
wants to play with frisbee 0.87
wants to chase frisbee 0.82
wants to chase and catch frisbee 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.25
Plausible(some dog, wants to fetch frisbee)
Evidence: 0.18
¬ Salient(some dog, wants to fetch frisbee)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.96
Typical(some dog, wants to fetch frisbee)
Evidence: 0.82
¬ Typical(some dog, wants to play with frisbee)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.96
Typical(some dog, wants to fetch frisbee)
Evidence: 0.93
¬ Typical(some dog, wants to chase frisbee)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.96
Typical(some dog, wants to fetch frisbee)
Evidence: 0.86
¬ Typical(some dog, wants to chase and catch frisbee)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.18
Salient(some dog, wants to fetch frisbee)
Evidence: 0.18
¬ Salient(some dog, wants to play with frisbee)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.18
Salient(some dog, wants to fetch frisbee)
Evidence: 0.16
¬ Salient(some dog, wants to chase frisbee)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.18
Salient(some dog, wants to fetch frisbee)
Evidence: 0.20
¬ Salient(some dog, wants to chase and catch frisbee)
0.55
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.87
Evidence: 0.35
Remarkable(some dog, wants to fetch frisbee)
Evidence: 0.39
¬ Remarkable(some dog, wants to play with frisbee)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.25
Plausible(some dog, wants to fetch frisbee)
Evidence: 0.28
¬ Plausible(some dog, wants to chase frisbee)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.82
Evidence: 0.35
Remarkable(some dog, wants to fetch frisbee)
Evidence: 0.34
¬ Remarkable(some dog, wants to chase frisbee)
0.53
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.87
Evidence: 0.25
Plausible(some dog, wants to fetch frisbee)
Evidence: 0.39
¬ Plausible(some dog, wants to play with frisbee)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.81
Evidence: 0.25
Plausible(some dog, wants to fetch frisbee)
Evidence: 0.33
¬ Plausible(some dog, wants to chase and catch frisbee)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.35
Remarkable(some dog, wants to fetch frisbee)
Evidence: 0.45
¬ Remarkable(some dog, wants to chase and catch frisbee)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.18
Salient(some dog, wants to fetch frisbee)
Evidence: 0.96
¬ Typical(some dog, wants to fetch frisbee)
Evidence: 0.35
¬ Remarkable(some dog, wants to fetch frisbee)

Typical implies Plausible

0.14
Rule weight: 0.48
Evidence weight: 0.28
Similarity weight: 1.00
Evidence: 0.25
Plausible(some dog, wants to fetch frisbee)
Evidence: 0.96
¬ Typical(some dog, wants to fetch frisbee)