sony: going is get

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents dvd player
Weight: 0.67
, electronics
Weight: 0.63
, corporation
Weight: 0.60
, giant
Weight: 0.59
, client
Weight: 0.59
Siblings sega
Weight: 0.46
, xbox
Weight: 0.37
, cd player
Weight: 0.36
, samsung
Weight: 0.35
, dvd
Weight: 0.35

Related properties

Property Similarity
going is get 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.50
Plausible(sony, going is get)
Evidence: 0.69
¬ Salient(sony, going is get)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.69
Salient(sony, going is get)
Evidence: 0.43
¬ Typical(sony, going is get)
Evidence: 0.82
¬ Remarkable(sony, going is get)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.50
Plausible(sony, going is get)
Evidence: 0.43
¬ Typical(sony, going is get)