sorcerer: be mode

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents film
Weight: 0.54
, thing
Weight: 0.53
, movie
Weight: 0.49
, enemy
Weight: 0.49
Siblings wizard
Weight: 0.34
, witch
Weight: 0.32
, changeling
Weight: 0.32
, vampire
Weight: 0.32
, serpent
Weight: 0.32

Related properties

Property Similarity
be mode 1.00
be hard mode 0.94

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.25
Plausible(sorcerer, be mode)
Evidence: 0.51
¬ Salient(sorcerer, be mode)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.94
Evidence: 0.96
Remarkable(sorcerer, be mode)
Evidence: 0.92
¬ Remarkable(sorcerer, be hard mode)
0.72
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.94
Evidence: 0.04
Typical(sorcerer, be mode)
Evidence: 0.11
¬ Typical(sorcerer, be hard mode)
0.61
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.94
Evidence: 0.25
Plausible(sorcerer, be mode)
Evidence: 0.31
¬ Plausible(sorcerer, be hard mode)
0.59
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.94
Evidence: 0.51
Salient(sorcerer, be mode)
Evidence: 0.55
¬ Salient(sorcerer, be hard mode)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.51
Salient(sorcerer, be mode)
Evidence: 0.04
¬ Typical(sorcerer, be mode)
Evidence: 0.96
¬ Remarkable(sorcerer, be mode)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.25
Plausible(sorcerer, be mode)
Evidence: 0.04
¬ Typical(sorcerer, be mode)