soul: improve on demon 's souls

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents spirit
Weight: 0.68
, creature
Weight: 0.65
, song
Weight: 0.65
, world
Weight: 0.62
Siblings ray charles
Weight: 0.66
, god
Weight: 0.64
, virtue
Weight: 0.61
, ghost
Weight: 0.58
, shard
Weight: 0.45

Related properties

Property Similarity
improve on demon 's souls 1.00
compare to demon 's souls 0.95
be important to god 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.05
Plausible(soul, improve on demon 's souls)
Evidence: 0.05
¬ Salient(soul, improve on demon 's souls)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.95
Evidence: 0.05
Plausible(soul, improve on demon 's souls)
Evidence: 0.07
¬ Plausible(soul, compare to demon 's souls)
0.75
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.95
Evidence: 0.05
Salient(soul, improve on demon 's souls)
Evidence: 0.08
¬ Salient(soul, compare to demon 's souls)
0.75
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.95
Evidence: 0.06
Remarkable(soul, improve on demon 's souls)
Evidence: 0.08
¬ Remarkable(soul, compare to demon 's souls)
0.63
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.95
Evidence: 0.25
Typical(soul, improve on demon 's souls)
Evidence: 0.29
¬ Typical(soul, compare to demon 's souls)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.25
Typical(soul, improve on demon 's souls)
Evidence: 0.36
¬ Typical(soul, be important to god)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.05
Plausible(soul, improve on demon 's souls)
Evidence: 0.34
¬ Plausible(soul, be important to god)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.76
Evidence: 0.05
Salient(soul, improve on demon 's souls)
Evidence: 0.36
¬ Salient(soul, be important to god)
0.31
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.76
Evidence: 0.06
Remarkable(soul, improve on demon 's souls)
Evidence: 0.55
¬ Remarkable(soul, be important to god)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.05
Salient(soul, improve on demon 's souls)
Evidence: 0.25
¬ Typical(soul, improve on demon 's souls)
Evidence: 0.06
¬ Remarkable(soul, improve on demon 's souls)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.05
Plausible(soul, improve on demon 's souls)
Evidence: 0.25
¬ Typical(soul, improve on demon 's souls)